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[ANN] Busy on my First CS , - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [ANN] Busy on my First CS , (/thread-13279.html) |
RE: Busy on my First CS , - DnALANGE - 02-14-2012 (02-14-2012, 03:11 AM)kman Wrote:(02-14-2012, 03:05 AM)flamez3 Wrote:(02-13-2012, 09:43 PM)Statyk Wrote:(02-13-2012, 03:59 AM)flamez3 Wrote: Me and gamemakingdude made a hour long CS in two weeks.You are also two people. And this is pretty damn good for one person in 4 weeks. I hope you're not sticking your nose up at anybody. RE: Busy on my First CS , - flamez3 - 02-15-2012 It was a misunderstanding, not a argument^^ What scripts did you need help with? RE: Busy on my First CS , - DnALANGE - 02-15-2012 [attachment=2576][attachment=2575] (02-15-2012, 05:53 AM)flamez3 Wrote: It was a misunderstanding, not a argument^^ I would like to add some more cool stuff.. I want to make this : making a script that will extinguish fire with water... so items : bucket with water/small fire/when fire is off key inside.. OR i dont know how tio make a hammer + stone chipper opens a lock... Maybe u will have some more things i can add.. Maybe u would like to test my map before u wull put affort in my map atm.. I would rly apriciate it... Do u want to play my map as it is now PLEASE!!! u are way more experienced then i am.. Greets, Lange RE: Busy on my First CS , - trollox - 02-15-2012 I would like to test it , i'm not good with scripting but i could be a beta tester? if the maps 1.5h long you probably need one. And if you don'tneed one that's fine. But if you decide to have one tell me. Trollox. RE: Busy on my First CS , - Obliviator27 - 02-16-2012 (02-15-2012, 10:00 PM)dnalange Wrote: I would like to add some more cool stuff..making a script that will extinguish fire with water... so items : bucket with water/small fire/when fire is off key inside.. --------------------------------------------------------------- AddUseItemCallback, DestroyParticleSystem/SetLampLit(depending on if the fire is a particle or the lamp entitiy), SetEntityActive. + sounds and particles to your liking. ---------------------------------------------------------------------- i dont know how tio make a hammer + stone chipper opens a lock... --------------------------------------------------------- AddCombineCallback, GiveItemFromFile, AddUseItemCallback, SetEntityActive. + sounds and particles to your liking. |