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[SCRIPT] My script doesn't work? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] My script doesn't work? (/thread-17789.html) |
RE: My script doesn't work? - TheGreatCthulhu - 08-16-2012 (08-16-2012, 07:36 PM)elbichopt Wrote: Also, is there a way to make the enemy bigger? I tried to change the scale but when I enter the map it is on its normal size. I don't think so - not in HPL2 at least - unless you are able to rescale the the whole thing (including the skeleton) in Maya, and than re-export as a new monster type. I think Thomas blogged about the engine not being able to rescale entities using skeletal animation somewhere - maybe someone knows where and can provide a link? RE: My script doesn't work? - elbichopt - 08-16-2012 (08-16-2012, 07:45 PM)TheGreatCthulhu Wrote:Oh okay :\(08-16-2012, 07:36 PM)elbichopt Wrote: Also, is there a way to make the enemy bigger? I tried to change the scale but when I enter the map it is on its normal size. Thank you! RE: My script doesn't work? - Theforgot3n1 - 08-16-2012 (08-16-2012, 07:47 PM)elbichopt Wrote:Just make up the size issue with multiple enemies.(08-16-2012, 07:45 PM)TheGreatCthulhu Wrote:Oh okay :\(08-16-2012, 07:36 PM)elbichopt Wrote: Also, is there a way to make the enemy bigger? I tried to change the scale but when I enter the map it is on its normal size. ![]() |