![]() |
Why does Amnesia have absolutely no idle movement?! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: Why does Amnesia have absolutely no idle movement?! (/thread-18523.html) |
RE: Why does Amnesia have absolutely no idle movement?! - KingWolf - 09-28-2012 (09-28-2012, 06:39 PM)Nemet Robert Wrote: Oh wait, TVTropes.You're one of them. RE: Why does Amnesia have absolutely no idle movement?! - Acies - 09-29-2012 The lantern does have an idle animation - ergo the hand is moving. It's also effected by physical forces; try jumping off the map border while looking at the lantern. As for animations in general I believe frictional games hired freelancers to do them - so that's probably why there isn't an overflow of them in game ![]() On the topic of having items you hold move slightly.. maybe a good idea(?). Not sure what problems, if any, it would cause. RE: Why does Amnesia have absolutely no idle movement?! - GrAVit - 09-29-2012 Looking upwards or downwards will sway the lantern so it seems like it's affected by gravity. The hand also moves slightly when standing still, it moves faster when running/walking. I don't see the problem here. |