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[SCRIPT] Help... - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Help... (/thread-21042.html) |
RE: Help... - Tiger - 04-05-2013 Learn to find the errors before making a custom story. We won't be able to guide you through the making of your custom story. if it says "main (5, 7) : ERR : Data type can't be 'void'" in the error report it means that there's an error on the 5th row, on the 7th character. RE: Help... - Darkboot - 04-05-2013 (04-05-2013, 01:50 PM)Tiger Wrote: Learn to find the errors before making a custom story. We won't be able to guide you through the making of your custom story. OHH! Thanks! it works now haha ![]() RE: Help... - OriginalUsername - 04-05-2013 It's not like we said it several times -.- RE: Help... - Darkboot - 04-05-2013 (04-05-2013, 01:50 PM)Tiger Wrote: if it says "main (5, 7) : ERR : Data type can't be 'void'" in the error report it means that there's an error on the 5th row, on the 7th character. No.. i havent seen anyting something like that several times? Besides.. im new at this.. how should i know that (5, 7) meant that the 5 was the 5th row and 7 the 7th character? What does it mean when it says " no matching signatures to AddUseItemCallback(string@&, string@&, string@&, string@&, constbool" i checked that the name is right on mansion_1 and awesomekey_1 SORRY! Its fixed.. lol |