4K gaming - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: Off-Topic (https://www.frictionalgames.com/forum/forum-16.html) +--- Thread: 4K gaming (/thread-26955.html) |
RE: 4K gaming - Yuhaney - 10-26-2014 (10-26-2014, 03:54 AM)Traggey Wrote: There is absolutely a point to this, for anyone with a PC good enough to do this, you absolutely should. By the time you actually are able to run games in 4K resolution at constant 60 frames per second, you would need to jump to 8K to get the same effect. Personally I won't be using this method even if it would look better. RE: 4K gaming - Traggey - 10-26-2014 (10-26-2014, 04:05 PM)IIPEE Wrote:(10-26-2014, 03:54 AM)Traggey Wrote: There is absolutely a point to this, for anyone with a PC good enough to do this, you absolutely should. I can, and I am right now. So yeah. Yay. RE: 4K gaming - Red - 10-26-2014 It depends which game you have, which GPU you have and how much money you have. With sub-new or brand new dual GPU solutions, 4k is playable if not optimal for the recent games. 4k is coming and fast, as the GPU's get better: for instance GTX970 starts to have the same amount of juice as Titan, but with less than half the price. Every second year is at least generational leap for every gpu manufactor, as the market war tightens. RE: 4K gaming - Googolplex - 10-30-2014 I did some screenshots of the old NFS Porsche (2000) in 4K! http://s14.directupload.net/images/141102/4h7pk66s.jpg http://s14.directupload.net/images/141102/bexs6d2x.jpg http://s14.directupload.net/images/141102/cuwiph7x.jpg http://s14.directupload.net/images/141102/96evttvh.jpg http://s14.directupload.net/images/141102/ju5u4nse.jpg http://s14.directupload.net/images/141102/xi62cpkf.jpg RE: 4K gaming - Acies - 11-01-2014 http://www.geforce.com/whats-new/guides/aa-af-guide#2 Spoiler below!
Supersampling produces the best AA results, at the highest performance cost. https://www.youtube.com/watch?v=8fYuKusjtY8#t=68 Amnesia has no AA, which may be the case with some titles. This method might be preferrable in those cases, in order to achieve AA (as long as your computer can run it). If the game has AA you're more often better off using the game's native alternative as that will be better for performance.. Unless that alternative is FXAA, in which case one may want to use SSAA instead.. Just personal preference as FXAA can blur textures (blur all the things!): Spoiler below!
As you can see, FXAA 'loses' all of the specular highlights when it's shown in the gif. You can also see the right shoulderpad becoming blurry (as well as some textures on the back becoming blurry). RE: 4K gaming - Red - 11-01-2014 And then there's this new antialiasing called "TXAA", which is used by Nvidia in some games. Maybe the best aliasing effective wise, although the most performance heavy. Not to mention Ubersampling of Witcher 2, which is another story. However, I rarely use antialiasing methods anyway; it's hard to reach 60 with newer games when enabled. I've got used to even larger amount of jaggies, maybe that adds also why. RE: 4K gaming - Acies - 11-01-2014 (11-01-2014, 03:45 PM)Rött Wrote: And then there's this new antialiasing called "TXAA", which is used by Nvidia in some games. No, that would be SSAA, which is discussed in this thread TXAA does seem to be 'a step above' MSAA/CSAA: http://www.geforce.com/hardware/technology/txaa/technology RE: 4K gaming - Red - 11-01-2014 Okoi, never looked any deeper on the subject, but TXAA is something Nvidia has hyped recently. Thus I deduced it is the best, and was wrong. Thank you, you saved my life. RE: 4K gaming - Acies - 11-01-2014 Decided to make an example of my mod Spacies: Original: http://i.imgur.com/xkO8gQr.jpg SSAO: http://i.imgur.com/gNZFVrS.jpg Due to image compression it might be hard to see actual difference (uploading to sites compresses images and all that) so I've also made a gif to clarify. Gif: Spoiler below!
RE: 4K gaming - Yuhaney - 11-01-2014 Oh, so I was right when I felt that Call of Duty: Ghosts felt blurred when I tried FXAA. |