Modders assemble, 1.3 is out! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Modders assemble, 1.3 is out! (/thread-27507.html) |
RE: Modders assemble, 1.3 is out! - 7heDubz - 12-06-2014 Very happy with the new scripting capabilities! Didn't take me but 5 minutes to update my IDE to be able to recognize the new functions too! https://www.frictionalgames.com/forum/thread-27529.html I love geany! RE: Modders assemble, 1.3 is out! - Fatalist - 12-06-2014 Great news! Finally I can make Penumbra Necrologue for mac and linux users) Thanks! RE: Modders assemble, 1.3 is out! - MrBehemoth - 12-06-2014 Edit: Never mind, I had a momentary lapse of reason. Sorry! RE: Modders assemble, 1.3 is out! - Rapture - 12-08-2014 So here is proof that Blender animations working in AtDD and you can do it to! The blue mask has a single bone, while the bone arms have 50 bones total (46 for the rigging, 4 for controls) Blue mask cycles through 2 animations with "PlayPropAnimation" function. The skeleton is just repeating through one. RE: Modders assemble, 1.3 is out! - RedKnight - 12-09-2014 Dang, i was even planning on making a puppet that can move. |