Fractal Fun Pictures! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html) +--- Forum: Off-Topic (https://www.frictionalgames.com/forum/forum-16.html) +--- Thread: Fractal Fun Pictures! (/thread-3044.html) |
RE: Fractal Fun Pictures! - OC_Burner - 01-03-2010 Thx. I am using one nvidia gtx280 + MathFuncRenderer.exe with LAA-Flag RE: Fractal Fun Pictures! - Googolplex - 01-06-2010 Hello (for OC_Burner, I'm LOLiTA). Very great resolution! How did you make this? You've done this "Upsampling" with Gothic too. Looks great. @Thomas He has: Intel Xeon W3520 @ 3,7GHz | 12 GB A-DATA (DDR3-1333) @ 1480 MHz 8-8-8-24 | GeForce GTX 280 so say his Signature in http://www.worldofplayers.de RE: Fractal Fun Pictures! - Thomas - 12-12-2010 Some thread necromancy! After learning about the MandelCube, I had to do render that in the MathFunRenderer! RE: Fractal Fun Pictures! - hollowleviathan - 12-14-2010 That second one in particular looks like it could be from an evil computer, Tron style. RE: Fractal Fun Pictures! - xiphirx - 12-14-2010 Those cubes are amazing. You must put them in your next game. RE: Fractal Fun Pictures! - WindexGlow - 12-15-2010 4th - companion cube? RE: Fractal Fun Pictures! - OC_Burner - 02-10-2014 Hello again, last posts are very long time ago. However, few weeks ago I began to editing and experience with the formulas in the raytrace_test_frag.glsl file (but I'am not a pro). Here are some results in stereoscopic.: Phereo.com (stereo image gallery) link to 2D / 3D fullres pictures The MandelCubes looks very interesting! What is the formula for MathFuncRenderer? Is it easy to implementing via raytrace_test_frag.glsl file? |