![]() |
Trigger Cave In - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Trigger Cave In (/thread-49025.html) |
RE: Trigger Cave In - Xallikk - 06-13-2016 Did that, still not working. Could it be because of the other events happening when the script area is triggered? RE: Trigger Cave In - Daemian - 06-13-2016 To test your code, you can use this effectVoice from the original game: PHP Code: AddEffectVoice("CH01L03_DanielDiary03_05", "", "Flashbacks", "CH01L03_DanielDiary03_05", false, "", 0, 0); So, if you can hear this flashback in-game, it means the function is running fine but the line you had has something wrong. RE: Trigger Cave In - Mudbill - 06-14-2016 I suspect the way it's triggered is incorrect. RE: Trigger Cave In - Xallikk - 06-14-2016 Well it's a little late for anything now, had to hand in my project already, but thank you guys so much for your help in all my problems! |