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Killing Monsters - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Killing Monsters (/thread-4964.html) |
RE: Killing Monsters - Acies - 05-14-2011 (05-14-2011, 08:42 PM)Anxt Wrote: I scripted mine a week and a half ago, before seeing any posts about it. "lol dibs omg." Do you want a cookie now? ![]() RE: Killing Monsters - Anxt - 05-14-2011 It was honestly meant as a joke. But cookies are delicious, so why yes, I would love a cookie! RE: Killing Monsters - Acies - 05-14-2011 Hope this suits your taste: ![]() RE: Killing Monsters - Anxt - 05-14-2011 *licks computer screen* RE: Killing Monsters - Kyle - 05-14-2011 Lol. That's all I can say. RE: Killing Monsters - bobbo - 05-14-2011 (05-14-2011, 02:33 PM)MrBigzy Wrote: You don't drop it on their head. D: It just breaks some wood and makes a key drop to the floor I think. I know, what I meant was that that could be a moment where you could kill it. RE: Killing Monsters - MrBigzy - 05-14-2011 Oh. I should make a game where you have to kill as many grunts in 60 seconds as possible by dropping crates on their heads. XD RE: Killing Monsters - Anxt - 05-14-2011 I actually considered making a custom story based on this game: http://www.kongregate.com/games/molkman/lucky-tower?acomplete=lucky If you haven't played it, you should. It's hilarious. RE: Killing Monsters - Karai16 - 05-15-2011 (05-14-2011, 09:56 PM)Anxt Wrote: I actually considered making a custom story based on this game: Sounds like fun, if you need help writing the plot, just ask... I think my custom story has already proven I'm a good for nothing scripter and map creator RE: Killing Monsters - Anxt - 05-15-2011 (05-15-2011, 02:25 AM)Karai16 Wrote:(05-14-2011, 09:56 PM)Anxt Wrote: I actually considered making a custom story based on this game: Well, that one would really just be for fun, not a serious custom story. I DO think it would be entertaining, though. Walk through a door, 12 grunts come kill you. Walk through another, the floor disappears and you fall onto spikes, etc. I might even put in the "slashy slashy" sound ![]() But that isn't high on my list of priorities right now. I'm still trying to get Ch. 3 of Abduction finished, but I hit a bit of a snag due to "modders block" if that makes sense. I'm still hoping to have it out by the end of the month, but I'm not gonna try to rush it and have it be terrible. Also, don't be so hard on yourself. You should have seen MY first map. It was AWFUL. I didn't upload it, just because I was only getting used to the scripting and mapping. Trust me, with time you will get MUCH better at it. |