Nkmols' question - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Nkmols' question (/thread-6676.html) |
RE: Nkmols' question - Pandemoneus - 02-27-2011 junkfood2121 Wrote:I don't think you're going to have the brackets after the "else". It doesn't matter when it's a single line, but it's bad scripting imo if you don't put them. @nkmol I think the category has to be 'Message'. Code: SetMessage("Message", "CabinetLocked", -1); Code: <CATEGORY Name="Message"> Also make sure you play your map using Custom Story in the main menu. RE: Nkmols' question - nkmol - 02-27-2011 i see i already did that before but that doesn't work either RE: Nkmols' question - nkmol - 03-02-2011 previous still isn't solved, but already got a new question how to let this script to work, SetEntityPlayerLookAtCallback(string& asName, string& asCallback, bool abRemoveWhenLookedAt); if i get this to work i could use areas to i geuss. atm i use the callback in the leveleditor. because this one doesn't work, my callback ; SetEntityPlayerLookAtCallback("corpse_male_leg_1", "Scare_GrundFood", true); RE: Nkmols' question - nkmol - 03-03-2011 just solved whith a blackbox my next question. When creating a new model and adding it to the game. Do i need to preload it somehow, because it crashing when i put it ingame? In the ModelViewer it works perfect.btw i've made a joint saw. RE: Nkmols' question - nkmol - 03-04-2011 oke, i think i found the problem. But didn't solved it yet. The crash has something to do whith my model, precisly whith the "User Defined Variables". As soon as i add those to my model, it is crashing. I just setted the Variables of a lever Don't know what i did wrong :S RE: Nkmols' question - nkmol - 03-06-2011 BUMP need some help whith this feel free to ask, if you don't understand the question RE: Nkmols' question - nkmol - 03-08-2011 My Model it working in Mapview and in the ModelEditor. I can move the BoneSaw_joint as it suppose to move. But when i start my map the "EXCEPTION_ACCES_VIOLATION" error shows up in the BlackBox :S sorry i keep asking, i'm out of solutions |