![]() |
[ok not that Solved] How to make enemys patrol - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: [ok not that Solved] How to make enemys patrol (/thread-6873.html) |
RE: [ok not that Solved] How to make enemys patrol - Pandemoneus - 03-21-2011 Or activate the debug mode ingame (press F1) and select Entity info, it shows the path nodes and how they got connected. RE: [ok not that Solved] How to make enemys patrol - Danny Boy - 03-21-2011 debug mode? if i have it does not work ok for you just to get an idea of my problem test my map here http://www.frictionalgames.com/forum/thread-6930.html wend the monster came to hug you stay there for a waile and if you wish trow at him something like i don't know the armor's head for example... then just hide form the monster and see the brains of the thing "working" RE: [ok not that Solved] How to make enemys patrol - Pandemoneus - 03-21-2011 Didn't you do that? -> http://wiki.frictionalgames.com/hpl2/amnesia/devenvguide RE: [ok not that Solved] How to make enemys patrol - Danny Boy - 03-21-2011 oh sorry didn't noticed the link... no i didn't =/ |