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[ok not that Solved] How to make enemys patrol - Printable Version

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RE: [ok not that Solved] How to make enemys patrol - Pandemoneus - 03-21-2011

Or activate the debug mode ingame (press F1) and select Entity info, it shows the path nodes and how they got connected.


RE: [ok not that Solved] How to make enemys patrol - Danny Boy - 03-21-2011

debug mode? if i have it does not work
ok for you just to get an idea of my problem test my map here http://www.frictionalgames.com/forum/thread-6930.html wend the monster came to hug you stay there for a waile and if you wish trow at him something like i don't know the armor's head for example... then just hide form the monster and see the brains of the thing "working"


RE: [ok not that Solved] How to make enemys patrol - Pandemoneus - 03-21-2011

Didn't you do that?
-> http://wiki.frictionalgames.com/hpl2/amnesia/devenvguide


RE: [ok not that Solved] How to make enemys patrol - Danny Boy - 03-21-2011

oh sorry didn't noticed the link... no i didn't =/