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[Suggestion] Game immersion... - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: [Suggestion] Game immersion... (/thread-7837.html) |
RE: [Suggestion] Game immersion... - Disruption - 05-09-2011 (05-09-2011, 01:48 AM)Sebatiger Wrote: Great idea, but the only problem is that what if the microphone has that kind of buzzing noise in the backround? It would then pick it up and broadcast it though the game, you would be making nonstop sounds. And on the other hand, your friend might just want to be a dick and yell "HEY MONSTERS! OVER HERE!" while your playing This would make the game all the more fun and memorable. ![]() RE: [Suggestion] Game immersion... - gandalf91 - 05-09-2011 (05-09-2011, 04:30 AM)Disruption Wrote: [quote='Sebatiger' pid='67900' dateline='1304902122'] You could implement a noise filter for the buzzing sound, as in only sounds over a certain dB are detected as noise. As for the friend doing that..it would make it more fun and memorable. ![]() RE: [Suggestion] Game immersion... - Sergiy - 05-09-2011 [quote='Hunter of Shadows' pid='67543' dateline='1304798390'] Quote:Did you really waste 5 minutes of your life just to flame me?\ It's because of people like you. No-one wishes to return to an unfriendly community. The idea is pretty damn cool, I can see lots of potential for LPers! Also, I'd like to mention that Valve was working on some really cool things, and since Frictional is sort of partnering with Steam i see lots of oppurtunity. Have a read. http://www.eurogamer.net/articles/digitalfoundry-valve-biometrics-blog-entry RE: [Suggestion] Game immersion... - Yodake - 05-09-2011 (05-07-2011, 05:03 AM)Redeemer Wrote: Here's another idea: turn off the pause key. I found myself abusing the pause button whenever I was startled by something, giving me an unfair advantage over the creatures roaming the castle. It would be much better if the player could only pause when he's safe and in the light. very good idea. RE: [Suggestion] Game immersion... - gandalf91 - 05-09-2011 (05-09-2011, 04:00 PM)Yodake Wrote:(05-07-2011, 05:03 AM)Redeemer Wrote: Here's another idea: turn off the pause key. I found myself abusing the pause button whenever I was startled by something, giving me an unfair advantage over the creatures roaming the castle. It would be much better if the player could only pause when he's safe and in the light. I think Amnesia should have used a TAB interface that does not pause the game, and hotkeys for quickly accessing certain items just like Penumbra did. RE: [Suggestion] Game immersion... - evertuy - 05-10-2011 ink ribbons and a menu that doesnt pause anyone??? Not exactly ink ribbons of course |