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Escape Hell - Chapter 1 - DEMO RELEASED (Post Poned until further notice) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Escape Hell - Chapter 1 - DEMO RELEASED (Post Poned until further notice) (/thread-8068.html) |
RE: Escape Hell (My First Custom Story) [WIP] (RESUMED) - RawkBandMan - 07-25-2011 Demo should be released in aprox: 2 weeks. ![]() ![]() RE: Escape Hell (My First Custom Story) [WIP] (RESUMED) - RawkBandMan - 08-03-2011 Demo release in about 3 weeks now. I wasen't thinking when I said 2 weeks before, and I forgot I have to script everything. Northern Cells is almost done. Still have to finish a little bit of the map, add props and stuff, then scripting. RE: Escape Hell (My First Custom Story) [WIP] (RESUMED) - RawkBandMan - 08-18-2011 Beta is done! My friends are testing it, and will report problems. I hope to have this uploaded by Friday Morning! RE: Escape Hell (My First Custom Story) [WIP] (RESUMED) - RawkBandMan - 08-19-2011 Fixing up problems from beta, going to be away from the computer for 4 days, will upload as soon as possible! RE: Escape Hell (My First Custom Story) [WIP] (RESUMED) - RawkBandMan - 08-24-2011 Fixing extra_english.lang problems, scripting problems. Note that there WILL be many, many texture issues and such, as I rushed the demo to get it out. Full Custom will be polished and fixed, and take about MAYBE 30 minutes to an hour. RE: Escape Hell - Chapter 1 - DEMO RELEASED - RawkBandMan - 09-17-2011 DEMO IS UPLOADED. PLEASE PLAY! RE: Escape Hell - Chapter 1 - DEMO RELEASED - TheKataKombs - 09-17-2011 void wakeUp () { StartPlayerLookAt("servant_grunt_1", 11.0f, 11.0f, ""); FadeOut(0); // Instantly fades the screen out. (Good for starting the game) FadeIn(10); // Amount of seconds the fade in takes FadeImageTrailTo(2, 2); FadeSepiaColorTo(100, 4); SetPlayerActive(false); FadePlayerRollTo(50, 220, 220); // "Tilts" the players head FadeRadialBlurTo(0.15, 2); SetPlayerCrouching(true); // Simulates being on the ground AddTimer("trig1", 16.0f, "beginStory"); // Change '11.0f' to however long you want the 'unconciousness' to last } Error when i start: no matching signatures : StartPlayerLookAt(string@&, const float); RE: Escape Hell - Chapter 1 - DEMO RELEASED - RawkBandMan - 09-17-2011 (09-17-2011, 03:49 PM)TheKataKombs Wrote: void wakeUp () {Strange... I can start up the story just fine.... It seems it's not finding something to do with that function (maybe not finding the monster?) The only thing I can think of is try to redownload... RE: Escape Hell - Chapter 1 - DEMO RELEASED - TheKataKombs - 09-17-2011 (09-17-2011, 04:23 PM)XxRoCkBaNdMaNxX Wrote:ok thx(09-17-2011, 03:49 PM)TheKataKombs Wrote: void wakeUp () {Strange... I can start up the story just fine.... ![]() RE: Escape Hell - Chapter 1 - DEMO RELEASED - RawkBandMan - 09-18-2011 (09-17-2011, 04:51 PM)TheKataKombs Wrote:Oopsie.(09-17-2011, 04:23 PM)XxRoCkBaNdMaNxX Wrote:ok thx(09-17-2011, 03:49 PM)TheKataKombs Wrote: void wakeUp () {Strange... I can start up the story just fine.... I uploaded an old .rar of this custom instead of the new working version. Here's the link to the moddb page with the download waiting authorization. http://www.moddb.com/mods/escape-hell-chapter-1/downloads/escape-hell-chapter-1-demo/#2472922 |