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The sins we hide [Release] - Printable Version

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RE: The sins we hide [Release] - Dark Knight - 06-02-2011

(06-01-2011, 08:58 PM)Kraggdog Wrote:
Spoiler below!
Did you manage to complete it withot using the chipper? :S
Spoiler below!

yes.

seems there are nothing to do with strange bricks in wall
and there"s closed door , that too cannot be opened

btw, i meet grunt on second floor here - twice! hehe



RE: The sins we hide [Release] - Kraggdog - 06-02-2011

Quote:
Spoiler below!

yes.

seems there are nothing to do with strange bricks in wall
and there"s closed door , that too cannot be opened

btw, i meet grunt on second floor here - twice! hehe

Spoiler below!
Are you on 1.0 or 1.01? If you left the last level and re-entered then it is possible to skip part of the map. This is why you manage to get two grunts at once I think lol. The file that is uploaded now is 1.01, it should not be possible on this version Smile



RE: The sins we hide [Release] - Dark Knight - 06-02-2011

Kraggdog
i have game version 1.0.2. (not map version! )(or you mean version of map -The sins we hide [Release] Big Grin )
yes, i left the last level and re-entered then it is possible to skip part of the map.(via load|save)

btw, of you wnt to update your great map, you should rename first post with a new download link/version, etc
so maybe you should install last patch , if me correctly understand you
http://support.frictionalgames.com/entry/98/


RE: The sins we hide [Release] - Kraggdog - 06-02-2011

(06-02-2011, 10:28 AM)Dark Knight Wrote: Kraggdog
i have game version 1.0.2. (not map version! )(or you mean version of map -The sins we hide [Release] Big Grin )
yes, i left the last level and re-entered then it is possible to skip part of the map.(via load|save)

btw, of you wnt to update your great map, you should rename first post with a new download link/version, etc
so maybe you should install last patch , if me correctly understand you
http://support.frictionalgames.com/entry/98/

I mean't the map version, moddb shows it as 1.01 Tongue I have put in a quick fix to stop people from completing it the way you have (by refreshing the map). The current download links on the post, both link to the latest version.



RE: The sins we hide [Release] - Hiivankins - 06-03-2011

cant combine hammer and chipper o.O...
Bug?


RE: The sins we hide [Release] - skypeskype - 06-03-2011

I just finished your custom story.

!!!!!!!!!! A.M.A.Z.I.N.G !!!!!!!!!!!

Definetly one of the most well-made custom stories I'VE EVER PLAYED. Great story, very very well made notes, amazing level design, perfect atmosphere.

I haven't found ANY bugs at all, so it seems you really worked a lot on it.

I love the transition between the
Spoiler below!
mortal world and spiritual world through the orb.That's a VERY creative way to use it.

Overall I really enjoyed it and I'm definetly looking forward to playing PART 2

AND NOW.......... the most well-placed refference EVA
Spoiler below!
"that's not traditional fire" http://www.youtube.com/watch?v=loSzpvq73FY






RE: The sins we hide [Release] - Kraggdog - 06-03-2011

(06-03-2011, 01:49 PM)skypeskype Wrote: AND NOW.......... the most well-placed refference EVA
Spoiler below!
"that's not traditional fire" http://www.youtube.com/watch?v=loSzpvq73FY

Ah so you found the easter egg! Tongue


(06-03-2011, 01:15 PM)Hiivankins Wrote: cant combine hammer and chipper o.O...
Bug?

Is Amnesia up to date?

I didn't seem to have any trouble combining the two, is this issue occuring for everyone?




RE: The sins we hide [Release] - skypeskype - 06-03-2011

I sure did find it! Big Grin I love that video too. "OH SHIT I HAVE A BAG OF MILKY WAYS" "WAAAAAAHAAAAAJKAJAKJAKAJKAAAAAAAAAAAAAAAH"


RE: The sins we hide [Release] - Kraggdog - 06-03-2011

(06-03-2011, 03:13 PM)skypeskype Wrote: I sure did find it! Big Grin I love that video too. "OH SHIT I HAVE A BAG OF MILKY WAYS" "WAAAAAAHAAAAAJKAJAKJAKAJKAAAAAAAAAAAAAAAH"

Love it. Maybe the bag of milky ways can be the next easter egg Tongue (which triggers a massive scare)

Did the hammer and chizel combination work for you skypeskype? I'm worried that people may be completing the game without actually solving that puzzle correctly lol.


RE: The sins we hide [Release] - Dark Knight - 06-03-2011

(06-03-2011, 03:16 PM)Kraggdog Wrote: I'm worried that people may be completing the game without actually solving that puzzle correctly lol.

well.


so, on mediafire - lies Thesinswehide Kraggdog.zip (1.0 ????????)


on moddb - lies The_sins_we_hide_Kraggdog1.01.zip

so would be i damned, but i trying link only from mediafire.
and combo hammer+chipper don"t work!

update correctly link on mediafire.

Smile

p.s. just try link on moddb Shy