Bad normal errors - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Bad normal errors (/thread-9856.html) |
RE: Bad normal errors - plutomaniac - 08-26-2011 Thank you Tan. I hope this does the trick. I have a bus converted that generates like...1000 bad normals at HPL.log and it drives me crazy. Also Yasar's shelf. I will do my testing on this one since it is small and easy to configure. RE: Bad normal errors - Tanshaydar - 08-26-2011 It works, unit-metric-degree-scaling should be 1 too. I managed to overcome most of the errors now. RE: Bad normal errors - plutomaniac - 08-26-2011 good, I will test it when I have some time and report here if I still cannot solve these things. RE: Bad normal errors - plutomaniac - 08-29-2011 (08-26-2011, 09:45 PM)Tanshaydar Wrote: Edit mod (tab) I didn't do the degrees thing because I could not find it but after I do the rest the model is invisible in-game. This doesn't work for some reason. RE: Bad normal errors - Tanshaydar - 08-30-2011 Might be due to texture problem. I got a little experienced, not to extend that I can model myself, but I can now overcome some texture problems too. Only thing I couldn't solve is autopsy table that gives bad normal errors, and when I import it to Blender model is not visible. Oh, and after choosing metric, degrees is right under it. RE: Bad normal errors - MrBigzy - 08-30-2011 I've had problems with models not showing up too. AFAIK it's because it's an older OpenCollada version, but I'm not too sure. RE: Bad normal errors - Tanshaydar - 08-30-2011 Autopsy table model in question is old too, it's from Black Plague RE: Bad normal errors - plutomaniac - 08-30-2011 I am actually trying to fix Yasar's shelf Tan that was probably made with Blender 2.49 but I have no idea. If I change these, it completely dispersals in-game. It it there because I cannot walk through it but I can not also see it. Strange things... RE: Bad normal errors - yasar11732 - 08-30-2011 You probably have broke the textures Edit: send that shelf to me via e-mail, I will see what I can do. RE: Bad normal errors - plutomaniac - 08-30-2011 (08-30-2011, 02:11 PM)yasar11732 Wrote: You probably have broke the textures Yes, maybe I screwed up something at the textures or even the texture file because I lost it some time ago and replaced it. I do not know your e-mail so I sent you a pm with the link. |