[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
|
RE: Screenshot criticism thread - Adny - 01-26-2013 (01-26-2013, 08:37 PM)NaxEla Wrote: Thanks for the reply. For the fog, do you mean like fog areas, global fog, fog particles? area_fog.ps should do nicely. make sure to color it blue, fix the fade distances, and play with the alpha values if its too visible. Fog should be very faint RE: Screenshot criticism thread - Streetboat - 01-26-2013 You should totally have a sexy mist just above the water level. Either use the ps_mist_water or use a fogarea right above the water level. It'd look swell. RE: Screenshot criticism thread - NaxEla - 01-27-2013 Thanks for the suggestions guys. I made some changes and I think it looks better. Also, more green. [Large view] RE: Screenshot criticism thread - FlawlessHappiness - 01-27-2013 The place where the light hits the water should maybe be a little more lit that the rest, and then the ceiling beside the hole looks like it is lit up bu the light, but it isn't being hit by any lightray. It should probably be a little darker RE: Screenshot criticism thread - Hardarm - 01-27-2013 (01-27-2013, 10:12 AM)BeeKayK Wrote: The place where the light hits the water should maybe be a little more lit that the rest, and then the ceiling beside the hole looks like it is lit up bu the light, but it isn't being hit by any lightray. It should probably be a little darker Point lights are a bitch bro RE: Screenshot criticism thread - FlawlessHappiness - 01-27-2013 (01-27-2013, 12:24 PM)Hardarm Wrote:(01-27-2013, 10:12 AM)BeeKayK Wrote: The place where the light hits the water should maybe be a little more lit that the rest, and then the ceiling beside the hole looks like it is lit up bu the light, but it isn't being hit by any lightray. It should probably be a little darker In-very-deed RE: Screenshot criticism thread - No Author - 01-27-2013 (01-27-2013, 12:24 PM)Hardarm Wrote:(01-27-2013, 10:12 AM)BeeKayK Wrote: The place where the light hits the water should maybe be a little more lit that the rest, and then the ceiling beside the hole looks like it is lit up bu the light, but it isn't being hit by any lightray. It should probably be a little darker Strongly agreed RE: Screenshot criticism thread - Kman - 01-27-2013 Yeah pointlights are the easiest light system to use, dunno what's up with you guys. RE: Screenshot criticism thread - No Author - 01-27-2013 (01-27-2013, 01:03 PM)Kman Wrote: Yeah pointlights are the easiest light system to use, dunno what's up with you guys. Point lights don't cast shadows. RE: Screenshot criticism thread - Kman - 01-27-2013 Well yeah that's what spotlights are for. Besides not having to worry about shadows makes them just that much easier to use. |