![]() |
The Ultimate SOMA Discussion Thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-56.html) +--- Thread: The Ultimate SOMA Discussion Thread (/thread-30110.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
|
RE: The Ultimate SOMA Discussion Thread - TiManGames - 06-29-2015 I need demo for SOMA. ;_; RE: The Ultimate SOMA Discussion Thread - TiManGames - 06-29-2015 Hm. I tested the SOMA's FOV (90) In amnesia. It's not that bad, considering amnesia's FOV is 70. RE: The Ultimate SOMA Discussion Thread - Googolplex - 06-29-2015 FOV intensity can't be set in a number. It depends from game to game. In Gothic the perfect FOV Hor+ is 65 while in Project CARS I set it to 110 at some camera views. There is no correct value in general. Who is the lead programmer of SOMA? There will be a mini-game like "Schmup" on one of the computers? Chess would be great! RE: The Ultimate SOMA Discussion Thread - TiManGames - 06-29-2015 (06-29-2015, 07:04 PM)Googolplex Wrote: FOV intensity can't be set in a number. It depends from game to game. In Gothic the perfect FOV Hor+ is 65 while in Project CARS I set it to 110 at some camera views. There is no correct value in general.Well while 45 is the default FOV in everything (3d programs, video editor, cameras) let's say 70 is 45 so the FOV in SOMA 75. But this isn't the point. I guess the FOV system of HPL2 and 3 is the same, either it's good or bad to have a FOV set on 90, we can simply change it in game.cfg RE: The Ultimate SOMA Discussion Thread - TiManGames - 06-29-2015 Thomas' grip blog about SOMA at E3: https://medium.com/@ThomasGrip/exploring-settings-vs-exploring-concepts-1bd3b9568b33 RE: The Ultimate SOMA Discussion Thread - Paddy™ - 06-30-2015 PC World preview: http://www.pcworld.com/article/2941364/soma-hands-on-underwater-no-one-can-hear-you-scream.html RE: The Ultimate SOMA Discussion Thread - MrSteve - 06-30-2015 That PC World preview was quite good. It really focused on the intent of the game to effect you mentally and how your choices show just who is the human in that moment. RE: The Ultimate SOMA Discussion Thread - Plazmater - 06-30-2015 So i was thinking this tiny thing... Will floor/ceiling be finally 3d model and not plane with bump map like in amnesia ? At least some of it ? RE: The Ultimate SOMA Discussion Thread - TiManGames - 06-30-2015 (06-30-2015, 10:07 PM)Plazmater Wrote: So i was thinking this tiny thing... I believe not. Too many polygon count. RE: The Ultimate SOMA Discussion Thread - Romulator - 07-01-2015 (06-30-2015, 10:07 PM)Plazmater Wrote: So i was thinking this tiny thing... Some floors and ceilings are actually polygon mapped in Amnesia, but yet they are still flat (cellarbase, I think has a few. Mansionbase has a few too) or have a rather low polygon map. With most of these models, it more or less comes down to the simplistic perspective of "if the player can see it, we have to model it". I'm sure SOMA may incorporate some very detailed ceilings, however may still stick to planes. |