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[WIP] Total Conversion: "Sciophobia" (Lost and Cancelled) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] Total Conversion: "Sciophobia" (Lost and Cancelled) (/thread-11248.html) |
RE: Total Conversion: "Sciophobia" (Sneak Peak at replacement "Lantern" and Angel) - Statyk - 12-02-2011 NEW update. Legs, done. Head, on its way. Arms, gotta finish any symmetrical features to move hands above each other. Color is NOT PERMANENT. It is only to get an idea and differentiate between parts (body/hair) It will be more detailed when finished! She's doing well! =D ![]() RE: Total Conversion: "Sciophobia" (Sneak Peak at replacement "Lantern" and Angel) - Tanshaydar - 12-02-2011 How many polygon will this have? It definitely looks good! RE: Total Conversion: "Sciophobia" (Sneak Peak at replacement "Lantern" and Angel) - Statyk - 12-02-2011 (12-02-2011, 01:07 PM)Tanshaydar Wrote: How many polygon will this have? It definitely looks good!Tanshaydar! =D Hey! The polygons? I don't know how to check, but she does have a ton >> I'm trying to tone down having so much for performance but it's not TOO much. I tend to scale her, plus she'll be in your screen most of the game, so I want her to look good. Only thing I'm worried about is how to do animations for the on-screen entity and what not... >> I have no idea. heh hehh.... EDIT: Nevermind that. I studied all the files regarding the flashlight and played with the model editor... This should be no harder than another entity =] Also, my Silent Hill friend... Spoiler below!
RE: Total Conversion: "Sciophobia" (Sneak Peak at replacement "Lantern" and Angel) - Tanshaydar - 12-04-2011 Well, only thing I managed to introduce as leon said was new textures, so I'm excited to see what you have in your sleeve, especially from a mind twisted by Silent Hill. I was just curious, because my computer is not a high end one, and having some framerate drops kills it for me :/ RE: Total Conversion: "Sciophobia" (Sneak Peak at replacement "Lantern" and Angel) - Statyk - 12-04-2011 (12-04-2011, 08:21 PM)Tanshaydar Wrote: Well, only thing I managed to introduce as leon said was new textures, so I'm excited to see what you have in your sleeve, especially from a mind twisted by Silent Hill.I noticed when I export the angel into the model editor, it "triangulates" the model, giving it almost 2x's the polygons >> And I'm trying to make 2 new enemies completely from scratch, as well as export the silent hill-inspired thing... It's not all that special, but new =] lol Think I have too many new enemies? (7-8) RE: Total Conversion: "Sciophobia" (Sneak Peak at replacement "Lantern" and Angel) - Statyk - 12-07-2011 NEWEST update. Her hair is PRETTY MUCH done. And I made a template for the animated wings. What do you guys/girls think? =] ![]() ![]() And because I'm eager... I put the angel on the candle-holder. I put the picture in an attachment, as well as one to imitate an on-screen shot. RE: Total Conversion: "Sciophobia" (Monster 1-Completed 3-to-go... + "Lantern" and Angel) - kartanonperuna - 12-19-2011 Youre underrated,bro.Need any voice acting? RE: Total Conversion: "Sciophobia" (Monster 1-Completed 3-to-go... + "Lantern" and Angel) - Statyk - 12-19-2011 (12-19-2011, 07:51 AM)kartanonperuna Wrote: Youre underrated,bro.Need any voice acting? Haha, thanks for the compliment! =] I guess I'm doing alright then. And Im not sure yet. Once I get the enemies and models made up, I'll give it some thought. RE: Total Conversion: "Sciophobia" (Monster 1-Completed 3-to-go... + "Lantern" and Angel) - kartanonperuna - 12-20-2011 Okay.Keep up the good work. RE: Total Conversion: "Sciophobia" (Monster 1-Completed 3-to-go... + "Lantern" and Angel) - SonOfLiberty796 - 12-21-2011 This looks absolutely... f'ing amazing!!! You have a lot of experiences in doing these mods don't you? Creating entities from scratch, hell I wish I could do that in my Full Conversion. Keep it up man. |