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Vincent - Total Conversion Mod - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Vincent - Total Conversion Mod (/thread-12356.html) |
RE: Vincent - Total Conversion Mod - FreshKorruption - 01-06-2012 (01-06-2012, 04:10 AM)Statyk Wrote: Perhaps import some Penumbra textures? They're modern. Yeah but the radio still isn't working like expected. Can't pick up even though I did everything you said. It has a picture, a name, and it shows that you can pick it up, but when you do, nothing happens. Any more ideas Statyk? RE: Vincent - Total Conversion Mod - Arvuti - 01-06-2012 (01-06-2012, 04:15 AM)kman Wrote: I've learned over time that making textures literally takes like a minute (aside from bump maps and all that stuff). I'd recomend just finding pictures online and turning them into textures, since I don't think any one has made (or released atleast) a texture that would fit a police station.http://cgtextures.com/ RE: Vincent - Total Conversion Mod - Kman - 01-06-2012 I actually tend to find it easier to just find images for textures off google, but that works too ![]() RE: Vincent - Total Conversion Mod - Khyrpa - 01-06-2012 (01-06-2012, 07:33 AM)kman Wrote: I actually tend to find it easier to just find images for textures off google, but that works toohttp://www.coniserver.net/wiki/index.php/Seamless_Texture_Tutorial //gimp http://lifehacker.com/5273084/create-seamless-textures-in-photoshop //photoshop Offset the picture and use clone/heal tool and thats it, easy seamless textures! RE: Vincent - Total Conversion Mod - Mine Turtle - 01-06-2012 (01-05-2012, 03:58 AM)Statyk Wrote:trolololol xD(01-05-2012, 03:55 AM)kman Wrote: Jesus christ people not every mod has to be a full conversion! |