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Do Not Drink Too Much - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: Do Not Drink Too Much (/thread-15671.html) |
RE: Do Not Drink Too Much - MatiaSika - 07-19-2012 I'm working with my next project! That will be very detailed, and the quality increases in all areas. ![]() RE: Do Not Drink Too Much - MrBiscuit - 07-20-2012 I just started playing this map, and it's really cool. RE: Do Not Drink Too Much - MatiaSika - 07-20-2012 (07-20-2012, 08:28 PM)MrBiscuit Wrote: I just started playing this map, and it's really cool. Good to hear that you like it ![]() RE: Do Not Drink Too Much - LucaP1000 - 07-21-2012 How can you know you drank too much if you're drunk? RE: Do Not Drink Too Much - MatiaSika - 07-21-2012 (07-21-2012, 11:48 AM)LucaP1000 Wrote: How can you know you drank too much if you're drunk? You wake up and you have a hangover, that is how you know ![]() RE: Do Not Drink Too Much - APD - 08-15-2012 Hmm~ Even though there are no pictures of the map in this post but seeing one on the ModDB site, im still going to give it a try. Im thinking of doing a LP of it.. Hopefully when I have some time. After playing it I would get back on it on my opinion of the map, as I dont know much about the engine to make the custom maps, I cant say much. But gameplay wise... I HOPE THEY BE NO GLITCHY DOORS D: The doors that cant really let you by, and always shutting before you get through them (normal doors btw). Im not sure.. but some custom maps have those kinds of doors, idk if its on purpose or what. ;u; This CS looks rather decent.. RE: Do Not Drink Too Much - MatiaSika - 08-15-2012 (08-15-2012, 12:13 AM)APD Wrote: Hmm~ Well, I have got very good feedback about this CS. And I think it works well. And I hope you will like it too ![]() RE: Do Not Drink Too Much - APD - 08-22-2012 (08-15-2012, 01:59 PM)MatiaSika Wrote:I haven't finished it as yet but I love it. It seems those doors happen to be in those cellars all the time(08-15-2012, 12:13 AM)APD Wrote: Hmm~ ![]() (Spoiler? Im not sure how to do the spoiler quote thingy) The acid bottle took me awhile to find... And the puzzle in the cellar confused me. Even though it was so simple!! I had it upside down.. I STILL LOVE THIS MAP SO FAR ![]() Ah. If you dont mind. Can you make a map that isnt really serious and is epic? There are some maps I never got to play that looks fun~ Small horse, Nintendo Castle (?) Im sure you can make a really awesome map like that ![]() RE: Do Not Drink Too Much - MatiaSika - 08-22-2012 (08-22-2012, 07:14 PM)APD Wrote: (Spoiler? Im not sure how to do the spoiler quote thingy) The acid bottle took me awhile to find... And the puzzle in the cellar confused me. Even though it was so simple!! I had it upside down.. I STILL LOVE THIS MAP SO FAR Nice to hear ![]() Well, I'm now working on with serious CS, but after that, I think I can do that ![]() RE: Do Not Drink Too Much - Robby - 08-22-2012 The entire name of the CS just tells something true. |