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Slenderman Monster - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Slenderman Monster (/thread-17178.html) |
RE: Slenderman Monster - xxxxxxxxxxxxxxxx - 08-10-2012 Well you'd need to import it into a 3d program and then export it again in another format. .c4d is Cinema4d 's native format, if that helps... A quick google search revealed that there don't seem to be any free plugins for importing that format into 3ds Max or Maya, so I can't help you with that, sry...maybe ask the creator of that model if he could give you a .obj file instead? RE: Slenderman Monster - Ghieri - 08-11-2012 Google "Retopology". Also, I just checked, and Blender is capable of Importing and exporting as DAE's, so you might want to try there. RE: Slenderman Monster - candlejack131 - 08-12-2012 (08-10-2012, 11:14 AM)Hirnwirbel Wrote: Well you'd need to import it into a 3d program and then export it again in another format. .c4d is Cinema4d 's native format, if that helps... A quick google search revealed that there don't seem to be any free plugins for importing that format into 3ds Max or Maya, so I can't help you with that, sry...maybe ask the creator of that model if he could give you a .obj file instead?http://www.mediafire.com/?8or6izgdle8oqd1 I do have an obj file Also i already have a imported custom model for him but...well this happened any idea why? http://uppix.net/a/e/2/4c5e615d661d74d99d48ccebb0a4e.jpg or in that case how to fix it I did not import that my friend Muratarkin did RE: Slenderman Monster - Traggey - 08-12-2012 That happened because the different parts of the model are not part of one mesh. You'll have to merge them all into one mesh before exporting. RE: Slenderman Monster - candlejack131 - 08-12-2012 (08-12-2012, 09:31 AM)Traggey Wrote: That happened because the different parts of the model are not part of one mesh.Really so slapping it on a skeleton in this condition....not such a good idea huh RE: Slenderman Monster - Traggey - 08-12-2012 (08-12-2012, 06:49 PM)candlejack131 Wrote:Nope, will have to be re-rigged after the meshes are merged.(08-12-2012, 09:31 AM)Traggey Wrote: That happened because the different parts of the model are not part of one mesh.Really so slapping it on a skeleton in this condition....not such a good idea huh RE: Slenderman Monster - candlejack131 - 08-13-2012 Also whats the maximum texture resolution for an amnesia monster RE: Slenderman Monster - Traggey - 08-13-2012 (08-13-2012, 05:19 AM)candlejack131 Wrote: Also whats the maximum texture resolution for an amnesia monsterI believe that would be 2048 X 2048, I wouldn't recommend that though, go for 1024 X 1024 RE: Slenderman Monster - candlejack131 - 08-13-2012 (08-13-2012, 10:02 AM)Traggey Wrote:Actually 1024 X 1024 is the exact texture resolution he was using thanks(08-13-2012, 05:19 AM)candlejack131 Wrote: Also whats the maximum texture resolution for an amnesia monsterI believe that would be 2048 X 2048, I wouldn't recommend that though, go for 1024 X 1024 RE: Slenderman Monster - candlejack131 - 08-17-2012 I have the slenderman monster now its fully converted and well kinda works. what i mean is it just stands there completely non animated so i went into its ent and it was labeled as a staticprop changed it to Enemy_Grunt but now i just get insanity when i look at it how can i make this thing hunt the player go to sounds and attack and break down doors? |