Scripting fatal errors? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Scripting fatal errors? (/thread-18772.html) |
RE: Scripting fatal errors? - Rapsis - 10-27-2012 Also, GiveSanityBoostSmall turns off the music. Any way to fix that? RE: Scripting fatal errors? - Rapsis - 10-27-2012 ARG HEOLP MI DOLAN RE: Scripting fatal errors? - The chaser - 10-27-2012 (10-27-2012, 04:57 PM)Rapsis Wrote: ARG HEOLP MI DOLANI've LOL'd hard with that one XD Anyway, you've put: PlaySoundAtEntity("", "slime_attack_normal_hit01.snt", "player", 0, false); And it is: PlaySoundAtEntity("", "slime_attack_normal_hit01.snt", "Player", 0, false); Rapsis pls. My intarnet feiled tudey. Naw I hav it back. RE: Scripting fatal errors? - Rapsis - 10-28-2012 (10-27-2012, 08:21 PM)The chaser Wrote:Great, thanks a lot! Now I can make the scares SCARIER!(10-27-2012, 04:57 PM)Rapsis Wrote: ARG HEOLP MI DOLANI've LOL'd hard with that one XD RE: Scripting fatal errors? - Rapsis - 10-28-2012 Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION! RE: Scripting fatal errors? - ZodiaC - 10-28-2012 (10-28-2012, 11:03 AM)Rapsis Wrote: Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION!Maybe you could be more specific RE: Scripting fatal errors? - The chaser - 10-28-2012 (10-28-2012, 11:03 AM)Rapsis Wrote: Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION!What? an EXCEPTION_ACCESS_VIOLATION? Scripts don't do that 0_0. You should post your error in technical support. Or... well. I didn't expect that. RE: Scripting fatal errors? - Rapsis - 10-28-2012 (10-28-2012, 11:07 AM)belikov Wrote:I dunno, everytime I put a AddPropImpulse/Force into the game, it stops working every time. I just removed that script, and it still crashes!(10-28-2012, 11:03 AM)Rapsis Wrote: Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION!Maybe you could be more specific RE: Scripting fatal errors? - The chaser - 10-28-2012 (10-28-2012, 11:23 AM)Rapsis Wrote:Then it isn't the script. Can you post the BlackBox error?(10-28-2012, 11:07 AM)belikov Wrote:I dunno, everytime I put a AddPropImpulse/Force into the game, it stops working every time. I just removed that script, and it still crashes!(10-28-2012, 11:03 AM)Rapsis Wrote: Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION!Maybe you could be more specific RE: Scripting fatal errors? - Rapsis - 10-28-2012 Here's the error report: Amnesia.exe caused an EXEPTION_ACCESS_VIOLATION in module Amnesia.exe at 0023:00540900 Stack trace: 0023:00540900 Amnesia.exe 0023:005EF0B Amnesia.exe 0023:7C34218F MSVCR71.dll, free()+0062 byte(s) 0023:7787E38C ntdll.dll RtllnitUnicodeString()+0356 byte(s) 0023:7787E0F2 ntdll.dll RtlAllocateHeap()+0172 byte(s) It only started doing it after I added that script. When I tried it a couple of days ago, it did the same, but I fixed it somehow, I think it was magic. |