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Fancy door + quest scripting. - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Fancy door + quest scripting. (/thread-6941.html) |
RE: Fancy door + quest scripting. - Pandemoneus - 03-23-2011 That's why you put it into both in your main folder and into custom stories, so you know you included it. RE: Fancy door + quest scripting. - Streetboat - 03-24-2011 So, I'm having editor issues this time. For some reason, something is causing my map file to no longer update any static props I add. I can see them just fine in the editor, they're there all right, but when I play in-game, any static prop I add is invisible, but entities and otherwise show up just fine. It started at some arbitrary point when I deleted some rock mesh or something, and that mesh shows up in the game but not the editor, so I can't even delete it. Renaming the map to something else and telling the custom settings to load it fixes it and updates the static props, but once I rename the .hps file to suit the new name, it reverts back to how it was! I'm really confused. |