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FrictionalGames OpenGL Hero - Printable Version

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RE: FrictionalGames OpenGL Hero - Tanshaydar - 04-13-2011

Since I don't have a X360, not my problem


RE: FrictionalGames OpenGL Hero - gandalf91 - 04-14-2011

Yeah, I believe he's right about xBox and the support limited to DirectX only. It would especially make sense seeing how cheap/stingy Microsoft is about everything...


RE: FrictionalGames OpenGL Hero - KavazovAngel - 04-14-2011

(03-27-2011, 01:36 PM)Tanshaydar Wrote: Well, Microsoft is the one who ruined all programming terms. I know a lot of people who calls themselves programmer, yet cannot do anything without Microsoft libraries.

:laugh: Okay, please stop there... :laugh:


RE: FrictionalGames OpenGL Hero - marzy - 04-15-2011

(04-13-2011, 11:58 PM)Tanshaydar Wrote: Since I don't have a X360, not my problem

Aww cute. Next time use Google though Wink


RE: FrictionalGames OpenGL Hero - Spooder Wekd - 04-15-2011

Programming with openGL isn't any harder than directx. I prefer openGL actually...


RE: FrictionalGames OpenGL Hero - Neotyguy40 - 04-16-2011

You know, with all this talk of OpenGL and DirectX...

Why can't we just have low-level access to the graphics cards? I would prefer to use that rather than APIs that have already been made...


RE: FrictionalGames OpenGL Hero - Tanshaydar - 04-16-2011

(04-16-2011, 06:16 PM)Neotyguy40 Wrote: You know, with all this talk of OpenGL and DirectX...

Why can't we just have low-level access to the graphics cards? I would prefer to use that rather than APIs that have already been made...

It's the same reason why some companies uses existing game engines instead of writing one for themselves.


RE: FrictionalGames OpenGL Hero - hollowleviathan - 04-19-2011

Because D3D and OGL versions are well defined lists of what visuals/effects you can call to the video cards that support them, and are middleware that reduces the development time so that your game can come out while it's still competitive/attractive for the modern scene.


RE: FrictionalGames OpenGL Hero - MooseTheScared - 04-20-2011

(04-16-2011, 06:16 PM)Neotyguy40 Wrote: Why can't we just have low-level access to the graphics cards?

For the same reason why we use operating systems instead of manually interacting with the hardware.