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BACK TO WORK! - The Eeriest Underground - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: BACK TO WORK! - The Eeriest Underground (/thread-8408.html) |
RE: The Eeriest Underground - Hardarm - 07-05-2011 Ok now building the graveyard and one of the thousand tunnels you will encounter. Screens coming soon!! ![]() (06-02-2011, 06:03 PM)Hardarm Wrote: You're underground, in a very big lair. Update 1: Changed the name of the story RE: The Eeriest Underground - Kyle - 07-06-2011 You should give us a better description of the story. It sounds interesting aside from details. For example, I could ask: Where is this very big lair aside from being underground? What is the Forbidden Room? Why was the player in a coma for two years? What kind of strange things will happen? It's not like you could answer these questions fully, for it may spoil some of it, but it does make it seem clean and neat to answer them better. RE: The Eeriest Underground - skypeskype - 07-06-2011 (07-06-2011, 02:30 AM)Kyle Wrote: You should give us a better description of the story. It sounds interesting aside from details. For example, I could ask:-Where is this very big lair aside from being underground? IN HELL -What is the Forbidden Room? The gate to heaven -Why was the player in a coma for two years? Justin Bieber -What kind of strange things will happen? I dunno. P.S: I'm joking xD. I think he should have explained a little bit better too. RE: The Eeriest Underground - Ghostflame - 07-06-2011 (07-06-2011, 08:46 AM)skypeskype Wrote: -Why was the player in a coma for two years? That is... a fantastic idea, if I disappear y'all know where I went. RE: The Eeriest Underground - Hardarm - 07-06-2011 He (your exfriend) brought you in the cell on the forbidden room. And then he wanted to kill you, but then you was only in a coma. SUPER SPOILER CLICK AT YOUR OWN RISK Spoiler below!
Because it contains a curse etc. (I wanted to keep those infos in the notes ![]() The year is something around 1840 There was a conflict in the surface and around 2000 people went underground. (No matter where it is... Agrippa was a German magician, occult writer, theologian, astrologer, Spoiler below!
A boss was chosen to command the underground lair. That is really big. But something happened. Lots of people stopped breathing Spoiler below!
you was the only survivor, one of his friends. With no idea of what happened, the boss blamed you to Spoiler below!
Then what happens in the beginning that I already wrote. In the last 2 years he changed, he has become a bastard. He created the first microphones (YES I KNOW EMILE BERLINER CREATED IT ON 1876, THIS IS JUST A CUSTOM STORY. I WANNA USE SOME FANTASY.) Things that was created in the underground, remains into underground. He built lots of things. When you wake up ...... you'll find out yourself. RE: The Eeriest Underground - Hardarm - 07-06-2011 If you want sometimes i'll be building. But sometimes I host a livestreaming when building. Don't forget to check it out! Because it lags and I want someone to see it too. http://www.livestream.com/hardarm RE: The Eeriest Underground - Hardarm - 07-08-2011 As first my (self-made) traditional fire: Spoiler below!
There will be other things of course, all in the same map! ![]() Of course I will change maps ![]() Too much images in one post. An energy collapsed hallway (sorry if it is too dark, as every screenshots of course, I have problems with the gamma.) Spoiler below!
Room after the Graveyard: Spoiler below!
There you are :/ Graveyard: Spoiler below!
RE: The Eeriest Underground - Tenno - 07-08-2011 Those screens are looking great, keep up the good work mate ![]() RE: The Eeriest Underground - Hardarm - 07-08-2011 Thank you ![]() RE: The Eeriest Underground - Tanshaydar - 07-08-2011 As far as I see, maps are highly detailed and huge. Keep it up. |