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Adding a Penumbra Monster /!\ 1 New Problems - Printable Version

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RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-17-2011

Ok, everything is done. I will also look to fix Infected more, although this model behaves fine. For now, a small video of the dog - tell me what you think. Should I change something?






RE: Adding a Penumbra Monster /!\ 1 New Problems - Jordo76 - 07-17-2011

Well i suggest you change some speed for the animations no ?
Then, we'll hit perfectness.


RE: Adding a Penumbra Monster /!\ 1 New Problems - Tanshaydar - 07-17-2011

Great work there pluto!
You really grasped the editor!


RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-17-2011

(07-17-2011, 09:52 PM)Tanshaydar Wrote: Great work there pluto!
You really grasped the editor!

ha,ha yes, thx I did. It took me like 4 hours I think to figure everything out and make it finally work as it should. I will use that knowledge to hopefully bring back to life two other models that I'm currently working on. I don't think that these will work though. We'll see.


RE: Adding a Penumbra Monster /!\ 1 New Problems - Patacorow - 07-19-2011

you used the wrong music for the dog lol


RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-19-2011

I will fix this. I need to find the dog sound now from overture...


RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-19-2011

The sounds of the dog are normal, nothing more changed.

The pack is released:

http://www.frictionalgames.com/forum/thread-9251.html


RE: Adding a Penumbra Monster /!\ 1 New Problems - MrCookieh - 07-19-2011

looks a bit odd, when the dog falls on the ground while attacking the door. I know what you want to do,
but maybe the normal attack animation looks better?

At his first attack, when the dog made his slam animation, I thought: DOOR WINS!

Anyways, awesome work, will definitely surprise an amnesia player, who expected a grunt, not a dog Big Grin


RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-19-2011

You mean at the video, right? Because the file has not been authorized yet. That's the dogs real breakdoor animation. In overture only once you hear a dog breaking a door and you cannot see him doing it. So probably that's why this animation is not that good.

From now on, for the dog/infected please answer and comment here:

http://www.frictionalgames.com/forum/thread-9251.html