Adding a Penumbra Monster /!\ 1 New Problems - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Adding a Penumbra Monster /!\ 1 New Problems (/thread-9025.html) |
RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-17-2011 Ok, everything is done. I will also look to fix Infected more, although this model behaves fine. For now, a small video of the dog - tell me what you think. Should I change something? RE: Adding a Penumbra Monster /!\ 1 New Problems - Jordo76 - 07-17-2011 Well i suggest you change some speed for the animations no ? Then, we'll hit perfectness. RE: Adding a Penumbra Monster /!\ 1 New Problems - Tanshaydar - 07-17-2011 Great work there pluto! You really grasped the editor! RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-17-2011 (07-17-2011, 09:52 PM)Tanshaydar Wrote: Great work there pluto! ha,ha yes, thx I did. It took me like 4 hours I think to figure everything out and make it finally work as it should. I will use that knowledge to hopefully bring back to life two other models that I'm currently working on. I don't think that these will work though. We'll see. RE: Adding a Penumbra Monster /!\ 1 New Problems - Patacorow - 07-19-2011 you used the wrong music for the dog lol RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-19-2011 I will fix this. I need to find the dog sound now from overture... RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-19-2011 The sounds of the dog are normal, nothing more changed. The pack is released: http://www.frictionalgames.com/forum/thread-9251.html RE: Adding a Penumbra Monster /!\ 1 New Problems - MrCookieh - 07-19-2011 looks a bit odd, when the dog falls on the ground while attacking the door. I know what you want to do, but maybe the normal attack animation looks better? At his first attack, when the dog made his slam animation, I thought: DOOR WINS! Anyways, awesome work, will definitely surprise an amnesia player, who expected a grunt, not a dog RE: Adding a Penumbra Monster /!\ 1 New Problems - plutomaniac - 07-19-2011 You mean at the video, right? Because the file has not been authorized yet. That's the dogs real breakdoor animation. In overture only once you hear a dog breaking a door and you cannot see him doing it. So probably that's why this animation is not that good. From now on, for the dog/infected please answer and comment here: http://www.frictionalgames.com/forum/thread-9251.html |