[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - Acies - 02-01-2013 (02-01-2013, 12:13 PM)JustAnotherPlayer Wrote: EDIT: No replies?The texture by the ceiling in the third picture is too low res. You have probably stretched an object very much. Avoid doing that. The second picture has some flickering issues on the ceiling as well as a tiling issue in the corner above the stairs. It could be so that it's unavoidable due to how the assets are designed, but you might want to cover it up with eg. boards or something else which might fit. You might also want to disable hints, in order to remove that text. Also try to think what story your environments tell. What purpose did this room serve? At the moment it looks empty. The design on the general stucture is interesting though. Try to come up with an idea for it, eg; storage room/broken+abandoned section/wine cellar/torture chambers/servant quarters - that might give you direction in where you'd want to take the area. Good luck! (02-01-2013, 07:27 PM)Statyk Wrote: I suggest you add a boxlight or something, the contrast from light to pure black is horror...Ahem. Some might disagree with me on this RE: Screenshot criticism thread - PutraenusAlivius - 02-02-2013 (02-01-2013, 07:49 PM)Acies Wrote: Storage room/broken+abandoned section/wine cellar/torture chambers/servant quarters It's used as a torture room. I'm planning to some doors to open and some screams or something... RE: Screenshot criticism thread - CarnivorousJelly - 02-02-2013 (02-01-2013, 11:55 AM)Hardarm Wrote: More technically, Alpha enhances the Specular maps Hehe, I knew there had to be a more technical term for what I was trying to describe @JustAnotherPlayer: I think we might be confusing you a bit with the "fix the contrast between light and dark" considering that's the only thing you haven't attempted to fix. So here's an example (in the spoiler tag) : Spoiler below!
EDIT: Also, is this looking any better? Spoiler below!
RE: Screenshot criticism thread - No Author - 02-02-2013 (02-02-2013, 03:38 AM)Kiandra Wrote: EDIT: Also, is this looking any better? Yeah, much more HD-er and lighter than the last one. I it ! RE: Screenshot criticism thread - CarnivorousJelly - 02-03-2013 (02-02-2013, 01:13 PM)No Author Wrote: Yeah, much more HD-er and lighter than the last one. Lifting my ego into the ionosphere :p hehe and thanks RE: Screenshot criticism thread - CarnivorousJelly - 02-07-2013 Bumping the thread (even though it's only been 4 days) because it deserves to be alive RE: Screenshot criticism thread - No Author - 02-07-2013 (02-07-2013, 05:26 AM)Kiandra Wrote: Bumping the thread (even though it's only been 4 days) because it deserves to be alive Yes. Yes it does. RE: Screenshot criticism thread - CarnivorousJelly - 02-07-2013 Honestly, I think this is the most useful thread on the forum RE: Screenshot criticism thread - Wooderson - 02-07-2013 (02-07-2013, 08:11 PM)Kiandra Wrote: Honestly, I think this is the most useful thread on the forum Not like it had any competition... RE: Screenshot criticism thread - CarnivorousJelly - 02-08-2013 (02-07-2013, 08:39 PM)Lucke Wrote: Not like it had any competition... YC's tutorial series and Palistov's 101 (which I can't find right now for some reason) have been like a bible for me XD Although if we're talking strictly about discussion threads with actual conversation going on, that's a bit different |