[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - No Author - 02-17-2013 (02-17-2013, 12:21 PM)Adny Wrote: particles/impact/ps_impact_water_stream_sewer.ps Thanks for that. I didn't know about that before. RE: Screenshot criticism thread - PutraenusAlivius - 02-17-2013 (02-17-2013, 12:21 PM)Adny Wrote: particles/impact/ps_impact_water_stream_sewer.psOK. But the color didn't match the water stream! I had to use the ps_impact_water_stream.ps, but that is too small! RE: Screenshot criticism thread - No Author - 02-17-2013 (02-17-2013, 12:31 PM)JustAnotherPlayer Wrote:(02-17-2013, 12:21 PM)Adny Wrote: particles/impact/ps_impact_water_stream_sewer.psOK. But the color didn't match the water stream! I had to use the ps_impact_water_stream.ps, but that is too small! Change the color ? On the particle system option you can change the colors. RE: Screenshot criticism thread - Gilligan's Hell - 02-17-2013 (08-02-2012, 03:40 PM)CorinthianMerchant Wrote:(08-02-2012, 03:21 PM)Hardarm Wrote:(07-30-2012, 05:45 PM)CorinthianMerchant Wrote:It looks pretty awesome; OT: keep using this thread please :& HOLY SHIT That looks Amazing. like to see that in a custom story. RE: Screenshot criticism thread - CorinthianMerchant - 02-17-2013 Thanks! RE: Screenshot criticism thread - Hardarm - 02-17-2013 WIP Room Image from the "Edge" story, got authorization from Danny (GEEEEEEEEE-) Boy, main author of the mod, to post it I still haven't got a cryo sack model, this room is supposed to be one of the lots of cryo storage rooms. RE: Screenshot criticism thread - WALP - 02-17-2013 Nice pic Hardarm love it. Im guessing the cryo sacks will be placed next to the big yellow pipes right? If I had to attemp to come with any suggestion to how you can improve this nicely taken and made screenshot I would say maybe try to get a bit more contrast into the lighting. Like maybe darkening the boxlight and making the light from the lamps more intense. Right now its very ambient and it looks very nice like that but even if light spreads I dont think it would to that extent on a dark spaceship with narrow corridors. At least I would suggest you try it and see which you like best. of course theres also the chance that this is just bright since its a screenshot. heres a good example of what contrast can do on a simular setting Spoiler below!
RE: Screenshot criticism thread - PutraenusAlivius - 02-22-2013 Here is my screenshot Spoiler below!
Sure, it does need some work and some polishes at here and there, but there ya go. RE: Screenshot criticism thread - FlawlessHappiness - 02-22-2013 (02-22-2013, 12:46 PM)JustAnotherPlayer Wrote: Here is my screenshot Ground is too dark according to the skybox! It's in daylight! Please light it up The trees on the right side really looks like they've just been copied over and over. Take your time to scale, and position them RE: Screenshot criticism thread - PutraenusAlivius - 02-22-2013 (02-22-2013, 03:11 PM)BeeKayK Wrote:They are being updated right now.(02-22-2013, 12:46 PM)JustAnotherPlayer Wrote: Here is my screenshot |