Scripting fatal errors? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Scripting fatal errors? (/thread-18772.html) |
RE: Scripting fatal errors? - The chaser - 10-28-2012 (10-28-2012, 11:35 AM)Rapsis Wrote: Here's the error report:Go here and make a thread with all the possible information. It's the CS's technical support. Here we point out script and mapping issues, not this. I'm sorry but I'm not familiaritzed with black boxes RE: Scripting fatal errors? - Your Computer - 10-28-2012 The blackbox is likely caused by an error in the LANG file or similar. (10-28-2012, 11:42 AM)The chaser Wrote: Go here and make a thread with all the possible information. It's the CS's technical support. That forum is not for users working on custom stories. It does not belong there, nor should users be making multiple topics on the same issue. RE: Scripting fatal errors? - Rapsis - 10-28-2012 (10-28-2012, 12:08 PM)Your Computer Wrote: The blackbox is likely caused by an error in the LANG file or similar.No, it's not the .lang file. I tried removing it completely; Still the same error. Nevermind, magic fixed it again. RE: Scripting fatal errors? - The chaser - 10-28-2012 (10-28-2012, 12:12 PM)Rapsis Wrote:Magic? Weird thing.(10-28-2012, 12:08 PM)Your Computer Wrote: The blackbox is likely caused by an error in the LANG file or similar.No, it's not the .lang file. I tried removing it completely; Still the same error. RE: Scripting fatal errors? - Rapsis - 10-28-2012 Alright, new thing: I spawn in Spawnzone1, then I go through a leveldoor, then I come back and I spawn at Spawnzone1 again. Instead, how do I spawn near the level door? RE: Scripting fatal errors? - The chaser - 10-28-2012 (10-28-2012, 05:14 PM)Rapsis Wrote: Alright, new thing:Make a new player start and call it Spawnzone2. Now click the level door (In the other level!) and put the name "Spawnzone2" in StartPos, in the entity tab. RE: Scripting fatal errors? - Rapsis - 10-28-2012 Thanks a lot! RE: Scripting fatal errors? - Rapsis - 10-29-2012 What's the best way of making a brute/grunt disappear? I thought they disappear after they run out of path nodes, but they don't... RE: Scripting fatal errors? - Rapsis - 11-08-2012 Huzzah! I'm back! Alright, is there anyway to make an object move from position A to position B, and it must be visible? RE: Scripting fatal errors? - The chaser - 11-08-2012 (11-08-2012, 01:34 PM)Rapsis Wrote: Huzzah! I'm back!What kind of object are we talking about? If it's a shelf (or the same, a MoveObject) SetMoveObjectState("Entity", 1.0f); If it's another thing, tell us so we can help |