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Belphegor [On hold - 2nd Demo out!] (Video is up!) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Belphegor [On hold - 2nd Demo out!] (Video is up!) (/thread-6530.html) |
RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - Ghostflame - 04-03-2011 Yeah uh, nothings dropping from him, so I'll just restart. RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - skypeskype - 04-08-2011 What's up with that painting in Herr engleibght's room? I got it off the wall but I cant get that key and the note ... It just says "That painting looks odd" RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - Ghostflame - 04-08-2011 Don't you have to: Spoiler below!
RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - Acies - 04-08-2011 skypeskype: Yes, thought I made players unable to remove it from the wall by clicking on it. Did you throw a chair at it? Edit: If you did, using the hammer on it (the place where the painting was) solves it for now. Did you manage to finish it ghostflame? ![]() RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - Ghostflame - 04-08-2011 Nah, I've been busy with stuff, I'll get round to it eventually. Oh and you saw my post earlier right? That fella wasn't dropping no essence, so I decided to restart. I may be able to manage starting again tonight, I'll let you know. RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - Acies - 04-09-2011 Mostly searching for bugs, you have practically finished it. 2 mins left after that guy. The arm is a lever tho, so you have to pull it a bit. RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - Ghostflame - 04-09-2011 OMFG lol, I feel like an idiot now. ![]() EDIT: Okay I finished it. I fucking loved the use of the rituals and stuff, very creative and fun. It had good mood generated, and I only managed to survive one encounter with the brute, in that slaughter room, I threw a pig at him and bailed, it was amusing. Maybe it was just me, but that arm of Khadgar lever wasn't entirely obvious, as i just kept tapping it going WTF! that's a cool sound effect but... yeah. All in all, very awesome, with just a couple minor errors RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - Acies - 04-12-2011 Nice! Glad you like it. I enjoy the positive feedback! I'll add a quest note saying to pull the arm. "It had good mood generated" - what do you mean by that? ![]() Tell me the errors and I'll fix them as I return to the mapmaking. Was the map lacking detail storywise? And are there any suggestions from the community? ![]() RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - skypeskype - 04-12-2011 (04-08-2011, 02:55 PM)Acies Wrote: skypeskype: Ok. Thank you. And yes, I did throw a chair at it xD. RE: Belphegor [Wip - 2nd Demo out!] (Video requested) - Ghostflame - 04-12-2011 There were no gaps in the story, and by good mood I mean atmosphere, it was freaky in the library particularly, when you could see Spoiler below!
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