The Ultimate SOMA Discussion Thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-56.html) +--- Thread: The Ultimate SOMA Discussion Thread (/thread-30110.html) Pages:
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RE: Frictional Games Super Secret Project Discussion Topic - MegaScience - 09-29-2013 Can't say people aren't stupid though, fancreeper... Bleh, we're insane. RE: Frictional Games Super Secret Project Discussion Topic - Kein - 09-29-2013 Now it always show 0%. Old code was removed. The only script there (besides ajax libs) is: Code: <script> RE: Frictional Games Super Secret Project Discussion Topic - Draug - 09-29-2013 (09-29-2013, 09:25 PM)Kein Wrote: Now it always show 0%. Huh? For me it's currently at 78% RE: Frictional Games Super Secret Project Discussion Topic - plutomaniac - 09-29-2013 (09-29-2013, 08:56 PM)Kein Wrote: Well... there is a chance that some of these whiners who were disappointed with AMFP managed to purchase shitty botnet which is enough to overload FG server (either CPU or bandwidth). Probably some sort of DDOS. It can't be from normal users just visiting the site. Either way, tomorrow it should go live. RE: Frictional Games Super Secret Project Discussion Topic - GrAVit - 09-29-2013 If you refresh it, it shows 0% for a while, and then it goes back up to.. 79% at the moment. RE: Frictional Games Super Secret Project Discussion Topic - MegaScience - 09-29-2013 Okay, they actually condensed the code and put it all directly in the page instead of separate files. They fixed the fact the page would stick at 99% forever - It should reload the page when reaching 100%. Also means we can't see what the page will look like at 100%, their servers are going to dictate that. Very good. A bit weird though how they nested that. It checks if the number is above 99, but then checks if the number is 100+, which is essentially the same thing. I suppose in one case it might work better for things getting converted wrong, but odd that both are checked. The % also can't be below 0, which also confuses me how that would even occur. xD Once you load the page, progress will update every minute (60 seconds) or so, instead of previously where it seemed to be every few seconds. I suppose that should help with the servers a little bit. RE: Frictional Games Super Secret Project Discussion Topic - Chrysler - 09-29-2013 (09-29-2013, 09:58 PM)plutomaniac Wrote:Yep DDoS is more likely than what Thomas suspected. Let's hope they get it under control until tomorrow when we reach 100%. Would be a shame if we couldn't access the site then..(09-29-2013, 08:56 PM)Kein Wrote: Well... there is a chance that some of these whiners who were disappointed with AMFP managed to purchase shitty botnet which is enough to overload FG server (either CPU or bandwidth). RE: Frictional Games Super Secret Project Discussion Topic - GrAVit - 09-29-2013 Quote from Frictional Games' Facebook: "Important Notice: The progress bar for the booting process will not increase faster the more people visit the site. One or several persons are currently making tons of requests each second and this is slamming our servers, which in the end will just make the booting take longer." RE: Frictional Games Super Secret Project Discussion Topic - Sampyli - 09-29-2013 (09-29-2013, 10:06 PM)MegaScience Wrote: The % also can't be below 0, which also confuses me how that would even occur. xD This made me laugh. Maybe I should go to sleep .. Can't wait for 100% RE: Frictional Games Super Secret Project Discussion Topic - TiberiusBond - 09-29-2013 Dammit, get done with the seemingly endless AAMFP hype just to dive head first into a new one.... That aside, whatever this is, it looks REALLY cool It's at 81% right now for me... |