The one-week Environment #1 (Closed!) Updated with screens on post #1 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: The one-week Environment #1 (Closed!) Updated with screens on post #1 (/thread-21857.html) |
RE: The one-week Environment #1 (Join!) - Daemian - 06-22-2013 (06-21-2013, 07:47 PM)Amn Wrote: http://img153.imageshack.us/img153/9213/mz8m.jpgWhat screen effect? Everything is in-game. Somebody knows how to make the water surface? RE: The one-week Environment #1 (Join!) - PutraenusAlivius - 06-22-2013 Just create a water plane. To do this, create a plane with a texture from this directory. DIRECTORY[redist/textures/water/] ...And that's it. RE: The one-week Environment #1 (Join!) - CarnivorousJelly - 06-22-2013 (06-22-2013, 03:34 PM)Amn Wrote: <screenshot and video> Ohhh it looks much better in video form :) And here's the water tutorial I used starting out RE: The one-week Environment #1 (Join!) - Daemian - 06-22-2013 A water plane? But i mean a way to simulate a water surface been seen from below. RE: The one-week Environment #1 (Join!) - 7heDubz - 06-22-2013 So, here's a question for everyone. Something that i have never done nor looked deeply into. http://dl.dropbox.com/u/32826151/24hpicturesmall.png How would i make the uneven ground that is portrayed in this screenie? What method is used because regular amnesia really only likes flat ground. RE: The one-week Environment #1 (Join!) - CarnivorousJelly - 06-23-2013 (06-22-2013, 08:44 PM)Amn Wrote: A water plane? Probably the same, but the plane should be facing down instead of up (and you shouldn't use a water area) Use billboards and a pointlight at the area where you want the light to be shining from. I'm testing this right now, so I'll post the map when I get a result RE: The one-week Environment #1 (Join!) - CarnivorousJelly - 06-23-2013 Got it! It would need a bit more detail, probably different lighting would help., Anyways, give it a shot. Spoiler below!
Sorry for the double post RE: The one-week Environment #1 (Join!) - 7heDubz - 06-23-2013 Even though i said i wouldnt put one up, Here's my WIP RE: The one-week Environment #1 (Join!) - JonnyAnomaly - 06-23-2013 Made a pillar asset today, this is the untextured low poly bake RE: The one-week Environment #1 (Join!) - Traggey - 06-23-2013 (06-23-2013, 05:44 PM)JonnyAnomaly Wrote: Made a pillar asset today, this is the untextured low poly bake Loooks gooood! Glad to see more capable sculpters around here |