[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - Hardarm - 03-10-2013 (03-09-2013, 10:49 PM)Robosprog Wrote: The detailing there looks awesome robosprog, but I kinda have to agree with martin nord! Some WIP Edge room RE: Screenshot criticism thread - PutraenusAlivius - 03-10-2013 Spoiler below!
Yes, i know, you're probably gonna say "THIS LOOKS LIKE SHIET!" or "YOU SUCK!" RE: Screenshot criticism thread - Danny Boy - 03-10-2013 This Looks like "Shiet"... And you suck. RE: Screenshot criticism thread - CarnivorousJelly - 03-10-2013 (03-10-2013, 01:31 AM)JustAnotherPlayer Wrote: I like the skybox you used and the concept a lot Quick question: Why is there a block box (that bright pink box) visible in the background behind the word "Amnesia"? RE: Screenshot criticism thread - WALP - 03-10-2013 (03-10-2013, 01:31 AM)JustAnotherPlayer Wrote:Hey at first I recognized the terrain and felt a little suspicious....but then I saw the wallsets. Im not really happy to see somebody using assets I have spend a lot of time creating without permission, especially prior to the release of it I understand that it can be a bit annoying since you asked on the thread and did not get a reply, but the reason is simply I havent decided on it yet since I am kinda in doubt about whether it is a good idea myself. However not getting a reply is a silly reason to just ignore it and use the assets anyway if you ask me. What if in the middle of the development I had come and said you were not allowed to use them? RE: Screenshot criticism thread - PutraenusAlivius - 03-10-2013 (03-10-2013, 01:48 AM)Kiandra Wrote:(03-10-2013, 01:31 AM)JustAnotherPlayer Wrote: I thought the block box would be invisible as it is in the game. I was wrong. And i need a shore here. But i can't model it. I used the assets used in Slender: Curse of Hope. It's okay to use it unless i didn't released it. Since everything is allowed for use for non-commercial. (03-10-2013, 01:51 AM)martinnord Wrote:It's not released. It's okay to use it if it's not released, right?(03-10-2013, 01:31 AM)JustAnotherPlayer Wrote:Hey at first I recognized the terrain and felt a little suspicious....but then I saw the wallsets. Im not really happy to see somebody using assets I have spend a lot of time creating without permission, especially prior to the release of it RE: Screenshot criticism thread - WALP - 03-10-2013 (03-10-2013, 01:51 AM)JustAnotherPlayer Wrote:(03-10-2013, 01:48 AM)Kiandra Wrote:(03-10-2013, 01:31 AM)JustAnotherPlayer Wrote: If you're just fooling around with it I dont think people will even care if you're ripping models from games like bioshock *cough*skashi*cough* RE: Screenshot criticism thread - PutraenusAlivius - 03-10-2013 (03-10-2013, 02:00 AM)martinnord Wrote:I'm just fooling around with it! I'm not even releasing this!(03-10-2013, 01:51 AM)JustAnotherPlayer Wrote:(03-10-2013, 01:48 AM)Kiandra Wrote:(03-10-2013, 01:31 AM)JustAnotherPlayer Wrote: RE: Screenshot criticism thread - The chaser - 03-10-2013 (03-10-2013, 12:18 AM)Hardarm Wrote: The detailing there looks awesome robosprog, but I kinda have to agree with martin nord! Dat corridor Looks really nice, dude, although the normal map of the floor is weird. RE: Screenshot criticism thread - Hardarm - 03-10-2013 (03-10-2013, 09:34 AM)The chaser Wrote: Dat corridor Thanks! The normal map itself is not weird, it's just the alpha of the star light is sooo full of alpha |