Amnesia: A Machine For Pigs Discussion Topic Part 3 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: A Machine For Pigs (https://www.frictionalgames.com/forum/forum-50.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-51.html) +--- Thread: Amnesia: A Machine For Pigs Discussion Topic Part 3 (/thread-22431.html) Pages:
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - wubwub - 08-21-2013 (08-21-2013, 10:00 AM)Delirium92 Wrote:(08-21-2013, 09:52 AM)felixmole Wrote: Yipee... Delirium, let's join the 21-year-old cabal ^_^ friends very young, ha sometime wish i kid RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - TiberiusBond - 08-21-2013 (08-21-2013, 02:45 PM)wubwub Wrote:(08-21-2013, 10:00 AM)Delirium92 Wrote:(08-21-2013, 09:52 AM)felixmole Wrote: Yipee... Delirium, let's join the 21-year-old cabal ^_^ wubwub, you are an inspiration to us all, no matter how old you are RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Sampyli - 08-21-2013 (08-21-2013, 02:38 PM)TiberiusBond Wrote: I totally looked over the possibility that Mandus could have started his company before his catastrophic expedition. Makes sense... Well, he is a wealthy industrialist after all. Hey, now that I think about it, the "Mandus Co." sign says "Anno 1828" (I think), and the year in the game is 1899, so apparently he inherited the factory. RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - blueberry - 08-21-2013 Question is... How will Mandus react to the darkness and the monsters? Will the monsters have flashlights and or look trough closets? Will there also be a picture of Oswald even? He seems pretty old. RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Conehead - 08-21-2013 I actually think they mean, "FREE of combat WITH complex puzzles", just my thought RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Draug - 08-21-2013 (08-21-2013, 03:56 PM)Conehead Wrote: I actually think they mean, "FREE of combat WITH complex puzzles", just my thought I don't think so. Complex puzzles often obstruct the flow of play and after a while the one or other could get annoyed. RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Deep One - 08-21-2013 (08-21-2013, 03:29 PM)Sampyli Wrote:(08-21-2013, 02:38 PM)TiberiusBond Wrote: I totally looked over the possibility that Mandus could have started his company before his catastrophic expedition. Makes sense... I highly doubt that Oswald is like 90 years old haha... Probably his father started the meat business. RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Zgroktar - 08-21-2013 (08-21-2013, 03:59 PM)droog Wrote:(08-21-2013, 03:56 PM)Conehead Wrote: I actually think they mean, "FREE of combat WITH complex puzzles", just my thought True, I wouldn't be surprised if there aren't any puzzles at all, which is a good thing. RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - Lama - 08-21-2013 (08-21-2013, 04:16 PM)Zgroktar Wrote:(08-21-2013, 03:59 PM)droog Wrote:(08-21-2013, 03:56 PM)Conehead Wrote: I actually think they mean, "FREE of combat WITH complex puzzles", just my thought I disagree. I liked the puzzles in ATDD, I want them as well in AAMFP. I don't want too complex ones, but I also don't want mindless walking. RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - wolfman - 08-21-2013 I think they know what they're doing. I'm so excited :3 - and I enjoyed the puzzles in Amnesia TDD... they are not as that hard as in Penumbra, I think. |