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24-Hour Amnesia - A Collaboration Story - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: 24-Hour Amnesia - A Collaboration Story (/thread-11820.html) |
RE: 24-Hour Amnesia - A Collaboration Story - Leu Radu - 01-04-2012 This custom map was a really enjoyable playthrough. I have a few (hopefully constructive) comments to make for some of the maps, but I should start by saying that you've all done well and that bugs and other problems are perfectly understandable for a 24h map. Hunter by Statyk Spoiler below!
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I thank you all for working to give the community these interesting experiences. I hope to see more of all of you. ![]() RE: 24-Hour Amnesia - A Collaboration Story - Kman - 01-04-2012 (01-04-2012, 12:49 AM)Leu Radu Wrote: Grave Robber's Nightmare by KmanFunny story about that... I had actually spent about 2 hours decorating each room, I had finished all of them but one, and then my level editor crashed :| by that point it was like 3 in the morning, I was dead tired, and I needed to leave Statyk enough time to script my map before i hit the 24-hour mark, so I just thought "fuck it, I'm just throwing a shit load of boxes in these rooms." RE: 24-Hour Amnesia - A Collaboration Story - Xss - 01-04-2012 Statyk said Quote: Lol the Hunter-Ralphie thing was COMPLETELY coincidental... I made the map with no knowledge of "Ralphie". I just wanted to try something different from usual campaigns =PTrust me, it was different enough! ![]() Here is part 3: RE: 24-Hour Amnesia - A Collaboration Story - thetury455 - 01-07-2012 it froze on me wen i was looking for the dog in the snow :c RE: 24-Hour Amnesia - A Collaboration Story - Xss - 01-07-2012 I'm finally back to high speed internet: dang, now I have like 4 or 5 parts to upload during the next days. Can you believe that a 4 hours upload at home in France took me 3 minutes with the local university wireless? o_O RE: 24-Hour Amnesia - A Collaboration Story - TomZasd - 01-08-2012 I'm stuck on the Mechanics part on the Observion part. When i flick the lever up to light the torch and I turn off my lantern, the lever and the cogwheels near the torch disappear, even though they are supposed to stay there(I think). Little help needed! RE: 24-Hour Amnesia - A Collaboration Story - Statyk - 01-08-2012 (01-08-2012, 02:26 PM)TomZasd Wrote: I'm stuck on the Mechanics part on the Observion part. Spoiler below!
RE: 24-Hour Amnesia - A Collaboration Story - Xss - 01-09-2012 Here goes part 5! RE: 24-Hour Amnesia - A Collaboration Story - Kman - 01-09-2012 (01-09-2012, 05:16 AM)Xss Wrote: Here goes part 5!Ok... that ending made me seriously lol XD RE: 24-Hour Amnesia - A Collaboration Story - Xss - 01-10-2012 Kman wrote Quote: Ok... that ending made me seriously lol XDIt's like the bug was meant to appear at that exact time, to conclude an episode! ![]() Parts 6 and 7: |