What new features would you add in a non-Amnesia Frictional Games Adventure? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: What new features would you add in a non-Amnesia Frictional Games Adventure? (/thread-18237.html) |
RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - The Rock Worm - 09-11-2012 (09-11-2012, 07:08 PM)Nemet Robert Wrote:As soon you said "It would aslo anger an enemy you attack" you made me think of "Let sleeping dragons lie" and you eagerly poking at it!(09-11-2012, 07:06 PM)The Rock Worm Wrote:It would also anger an enemy that you attack, therefore becoming harder to shake off. Increases the terror.(09-11-2012, 07:04 PM)Nemet Robert Wrote: Feature (?) A melee weapon that only stuns an enemy, and never kills.That would be great! Just enough to slow them down, but they are too tough to kill with MacGyver-ing up a weapon. RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - Robby - 09-11-2012 LOL RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - The Rock Worm - 09-11-2012 (09-11-2012, 07:32 PM)Nemet Robert Wrote: LOLI know! LOL! I can imagine the scene very well Would make a great part for the game. RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - Robby - 09-11-2012 Seems like I'll have to poke the anthill with a stick. RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - The Rock Worm - 09-11-2012 (09-11-2012, 07:49 PM)Nemet Robert Wrote: Seems like I'll have to poke the anthill with a stick.How big of an anthill do you want? RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - Robby - 09-11-2012 The biggest one possible. To Do list: Don't derail too far. (Yes, I know, my fault here too). Remember list: Bring the balance back after a little bit of derailing. RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - The Rock Worm - 09-11-2012 (09-11-2012, 08:17 PM)Nemet Robert Wrote: The biggest one possible.That's a thought, have it that if you annoy small critters they turn violent at you. Take those ants (lets say a professor had an antfarm) they could crawl on you and really annoy you... getting the attention from nearby monsters. RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - Robby - 09-11-2012 If they turn violent... I'll turn even more violent. If they turn even more violent... I'll be the most violent thing in this world. (just a joke in case you don't get it). RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - The Rock Worm - 09-11-2012 (09-11-2012, 09:08 PM)Nemet Robert Wrote: If they turn violent... I'll turn even more violent.Don't worry, I knew it was a joke . With all of these features we've discussed, we really should organize them to have all current features in one place. RE: What new features would you add in a non-Amnesia Frictional Games Adventure? - Robby - 09-11-2012 PDF document anyone? No? Ok. |