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Scripting fatal errors? - Printable Version

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RE: Scripting fatal errors? - Rapsis - 11-22-2012

I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/


RE: Scripting fatal errors? - The chaser - 11-22-2012

(11-22-2012, 04:05 PM)Rapsis Wrote: I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/
What do you exactly mean?
I think that yes, it's possible.


RE: Scripting fatal errors? - Rapsis - 07-09-2013

BACK!!ONE!111!!

I'm really used to dropping projects, but this one already has a lot of work put into it, so, why the hell not?

Anyways, question: What's the best way of making monsters disappear? Currently I made them disappear with a timer, but is there another, better way?

(11-22-2012, 04:29 PM)The chaser Wrote:
(11-22-2012, 04:05 PM)Rapsis Wrote: I'm back. Again. oh god why am i still doing this
Answering to the chaser: I'm damn horrible with html, I forgot that, lol.
Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/
What do you exactly mean?
I think that yes, it's possible.

I.. Don't... Remember... But I think I wanted to put blood on notes.

Also, I'm leaving for a week tomorrow, so I won't be able to respond.


RE: Scripting fatal errors? - The chaser - 07-09-2013

You can make a monster disappear with an area that the player cannot see, but I'm not experienced in disabling monsters, however.


RE: Scripting fatal errors? - Rapsis - 07-09-2013

Ooh, that sounds like a great idea! I didn't even think about using areas to make them disappear, thanks a bunch!


RE: Scripting fatal errors? - PutraenusAlivius - 07-10-2013

For the blood on the note, just add a blood decal to the world model. Or maybe if you want the note background to be bloody, you have to edit the texture.


RE: Scripting fatal errors? - Rapsis - 07-10-2013

Leaving for a week, see you then!


RE: Scripting fatal errors? - Rapsis - 07-18-2013

Back, continuing the development!


RE: Scripting fatal errors? - No Author - 07-19-2013

Why not create a new thread instead of bumping your old thread ?


RE: Scripting fatal errors? - Rapsis - 07-23-2013

I'd have to create a million new threads that way.