Scripting fatal errors? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Scripting fatal errors? (/thread-18772.html) |
RE: Scripting fatal errors? - Rapsis - 11-22-2012 I'm back. Again. oh god why am i still doing this Answering to the chaser: I'm damn horrible with html, I forgot that, lol. Anyways, I got another question, is it possible to somehow put decals on entities? I know you can put them on tables, but I need it for many other things :/ RE: Scripting fatal errors? - The chaser - 11-22-2012 (11-22-2012, 04:05 PM)Rapsis Wrote: I'm back. Again. oh god why am i still doing thisWhat do you exactly mean? I think that yes, it's possible. RE: Scripting fatal errors? - Rapsis - 07-09-2013 BACK!!ONE!111!! I'm really used to dropping projects, but this one already has a lot of work put into it, so, why the hell not? Anyways, question: What's the best way of making monsters disappear? Currently I made them disappear with a timer, but is there another, better way? (11-22-2012, 04:29 PM)The chaser Wrote:(11-22-2012, 04:05 PM)Rapsis Wrote: I'm back. Again. oh god why am i still doing thisWhat do you exactly mean? I.. Don't... Remember... But I think I wanted to put blood on notes. Also, I'm leaving for a week tomorrow, so I won't be able to respond. RE: Scripting fatal errors? - The chaser - 07-09-2013 You can make a monster disappear with an area that the player cannot see, but I'm not experienced in disabling monsters, however. RE: Scripting fatal errors? - Rapsis - 07-09-2013 Ooh, that sounds like a great idea! I didn't even think about using areas to make them disappear, thanks a bunch! RE: Scripting fatal errors? - PutraenusAlivius - 07-10-2013 For the blood on the note, just add a blood decal to the world model. Or maybe if you want the note background to be bloody, you have to edit the texture. RE: Scripting fatal errors? - Rapsis - 07-10-2013 Leaving for a week, see you then! RE: Scripting fatal errors? - Rapsis - 07-18-2013 Back, continuing the development! RE: Scripting fatal errors? - No Author - 07-19-2013 Why not create a new thread instead of bumping your old thread ? RE: Scripting fatal errors? - Rapsis - 07-23-2013 I'd have to create a million new threads that way. |