[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - PutraenusAlivius - 03-22-2013 (03-22-2013, 11:27 AM)Hardarm Wrote: DeAngelo, i'd suggest removing the Alpha on the fungi pointlights. The alpha makes the texture the light is spread to more shiny. (enhancing the brightness of the normalmap).So adding 0. to each numbers that went further than 1 is useless (I wanted to make a very bright colour, which is 1.5, 2.5, 1.56 to test the engine capabilities. They all went to one and i make them to be 0.15, 0.25, and 0.156. It's too dark.) RE: Screenshot criticism thread - Hardarm - 03-22-2013 (03-22-2013, 11:43 AM)JustAnotherPlayer Wrote:(03-22-2013, 11:27 AM)Hardarm Wrote: DeAngelo, i'd suggest removing the Alpha on the fungi pointlights. The alpha makes the texture the light is spread to more shiny. (enhancing the brightness of the normalmap).So adding 0. to each numbers that went further than 1 is useless (I wanted to make a very bright colour, which is 1.5, 2.5, 1.56 to test the engine capabilities. They all went to one and i make them to be 0.15, 0.25, and 0.156. It's too dark.) It is NOT useless, it really depends. In Edge I need to make the normal map sometimes more shiny, so I write 4 in the alpha section. It shows "1" BUT the colour changes. RE: Screenshot criticism thread - Adrianis - 03-22-2013 (03-22-2013, 01:51 PM)Hardarm Wrote: It is NOT useless, it really depends. In Edge I need to make the normal map sometimes more shiny, so I write 4 in the alpha section. It shows "1" BUT the colour changes. Have you been able to determine if that applies to colour values as well as the alpha values? RE: Screenshot criticism thread - Hardarm - 03-22-2013 (03-22-2013, 02:06 PM)Adrianis Wrote:(03-22-2013, 01:51 PM)Hardarm Wrote: It is NOT useless, it really depends. In Edge I need to make the normal map sometimes more shiny, so I write 4 in the alpha section. It shows "1" BUT the colour changes. Yeah, it does EDIT: In that post, I meant SPECULAR map, not NORMAL map. RE: Screenshot criticism thread - failedALIAS - 03-25-2013 Green stuff. RE: Screenshot criticism thread - PutraenusAlivius - 03-25-2013 (03-25-2013, 01:19 PM)Robosprog Wrote:I think he means the green faint light produces by the little mushrooms at the left.(03-25-2013, 01:23 AM)failedALIAS Wrote: Green stuff. RE: Screenshot criticism thread - The chaser - 03-26-2013 Because few people here are better than you and by that reason they can't give you much useful advice. RE: Screenshot criticism thread - Streetboat - 03-27-2013 Yeah man, that looks pretty tops. I would be happy to play something if you released it. Stop teasing us with pictures and put something playable together! RE: Screenshot criticism thread - No Author - 03-28-2013 Nah. That's enough RE: Screenshot criticism thread - WALP - 03-28-2013 (03-28-2013, 01:29 AM)Robosprog Wrote:It does not look like anything is missing just from looking at the picture. If you told us more about what kind of area this is and its purpose, we might be able to come up with something though. |