[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - Streetboat - 04-02-2013 Curtains make for a good space-filler, too. Cross-beams also make a place feel more full. RE: Screenshot criticism thread - The chaser - 04-02-2013 I think I'll go with some rooms and some stuff at the beggining, when you enter. A hallway, a door, and then the stuff you see in the screenies. (04-02-2013, 08:55 PM)Streetboat Wrote: I rather like what you did with the ceiling, even if it is structurally unsafe But it's unique and it looks neat! I used the "ceiling_corner_convex_short" in mansionbase and "ceiling_welder_extension_1" from Cellarbase, for your knowledge The glass is a custom texture, just to be a bit moar creative. *shameless advertising* This may be good for you, level makers: http://www.frictionalgames.com/forum/thread-20938.html RE: Screenshot criticism thread - PutraenusAlivius - 04-04-2013 Just a screenshot from my own Grand Hall. Hope you enjoy! <3 Spoiler below!
Spoiler below!
Also, credits for Traggey for allowing me to use the Horizon assets. RE: Screenshot criticism thread - Rapture - 04-04-2013 That sure is a insane gobo, is the sun outside of the window? The walls and floor need some furniture, statues, paintings, etc... And put some dirt smudge decals around the pillars. The lights should be spread out a bit more (Delete every other one or turn off a couple.), feels a bit to dense. RE: Screenshot criticism thread - FlawlessHappiness - 04-04-2013 (04-04-2013, 03:41 PM)JustAnotherPlayer Wrote: Just a screenshot from my own Grand Hall. Hope you enjoy! <3 Use the "pillar" instead of welder. I think it'll look better RE: Screenshot criticism thread - WALP - 04-04-2013 (04-04-2013, 03:41 PM)JustAnotherPlayer Wrote: Just a screenshot from my own Grand Hall. Hope you enjoy! <3 I like...what do you call it....the color pallette I think, basically the choice of colors makes it real nice to look at. RE: Screenshot criticism thread - PutraenusAlivius - 04-05-2013 (04-04-2013, 05:17 PM)BeeKayK Wrote:(04-04-2013, 03:41 PM)JustAnotherPlayer Wrote: Just a screenshot from my own Grand Hall. Hope you enjoy! <3 That's just it. I cannot find pillars that were coloured white. What about you guys think about the lights? RE: Screenshot criticism thread - NaxEla - 04-05-2013 (04-04-2013, 03:41 PM)JustAnotherPlayer Wrote: Just a screenshot from my own Grand Hall. Hope you enjoy! <3 I would suggest increasing the radius of your pointlights and making them dimmer. Right now, it looks like a bunch of random circles of light on the ceiling. RE: Screenshot criticism thread - PutraenusAlivius - 04-05-2013 (04-05-2013, 06:35 AM)NaxEla Wrote:(04-04-2013, 03:41 PM)JustAnotherPlayer Wrote: Just a screenshot from my own Grand Hall. Hope you enjoy! <3 I actually use one pointlight. The others are there because if the lamps ARE NOT lighted up yet, it looked like a bright light, but darkness on the sides. RE: Screenshot criticism thread - FlawlessHappiness - 04-05-2013 (04-05-2013, 06:50 AM)JustAnotherPlayer Wrote:(04-05-2013, 06:35 AM)NaxEla Wrote:(04-04-2013, 03:41 PM)JustAnotherPlayer Wrote: Just a screenshot from my own Grand Hall. Hope you enjoy! <3 So actually it's spotlights? Then you should place on where all the shadows collide. Since so much lamps are lighting at the same place, it's gotta be a little brighter. And yea you need furniture, and carpets! |