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[WIP] Envy the Dead - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] Envy the Dead (/thread-8752.html) |
RE: Unbirth Mod Custom Models Help (Split) - nkmol - 07-06-2011 Plutomaniac, could you give a screenie of the retro tv? ![]() ![]() RE: Unbirth Mod Custom Models Help (Split) - plutomaniac - 07-06-2011 (07-06-2011, 02:32 PM)nkmol Wrote: Plutomaniac, could you give a screenie of the retro tv? of course: Retro TV: http://www.turbosquid.com/3d-models/free-old-retro-3d-model/563547 LED TV: http://www.turbosquid.com/3d-models/free-tv-lcd-led-3d-model/563351 TV Remote: http://www.turbosquid.com/3d-models/free-3ds-mode-samsung-tv-remote-control/604040 RE: Unbirth Mod Custom Models Help (Split) - hkkomiltinn - 07-06-2011 remember if the models are to high poly then the engine cant handle them RE: Unbirth Mod Custom Models Help (Split) - nkmol - 07-06-2011 well you sure you wan't these colours? ![]() also what i thought, you could just create a .mat for every texture ![]() ![]() RE: Unbirth Mod Custom Models Help (Split) - plutomaniac - 07-06-2011 So? Can something be done? ![]() RE: Unbirth Mod Custom Models Help (Split) - nkmol - 07-06-2011 well, i cant really test it my self. because i dont have blender and the .obj doesnt render good ![]() ![]() you know how to make .mat file whith the material editor? RE: Unbirth Mod Custom Models Help (Split) - plutomaniac - 07-07-2011 yes, I use some pre-made and I just change the textures and maybe one or two options whether is it behaves like rock etc... RE: Unbirth Mod Custom Models Help (Split) - nkmol - 07-07-2011 try to extract these texture.mat files, into your TV retro map. RE: Unbirth Mod Custom Models Help (Split) - plutomaniac - 07-07-2011 don't I need the converted .dae file together with these? What map? You mean in blender? Where? RE: Unbirth Mod Custom Models Help (Split) - nkmol - 07-07-2011 i mean the folder ![]() ![]() ![]() these .mat files need to be in the same folder as the .dae folder ![]() |