Amnesia: The Streets of London (Full Conversion) Voice Actors Required! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Amnesia: The Streets of London (Full Conversion) Voice Actors Required! (/thread-25435.html) |
RE: Amnesia: The Streets of London (AMFP assets/Full Conversion).Still Alive! - A.M Team - 04-23-2015 My review of the demo: I thought that the demo was VERY enjoyable with a few minor issues holding it back but first, the good parts: - I don't care if this is a minor thing but getting those models to work in A: TDD is worth one point - The first level was really detailed and enjoyable, there was one part where I was looking for items in random buildings and when I found a huge stash of laudanum a Man Pig starts running at my face and I ran away faster than a dil-rabbit on a horn-pickle - The second area was very big and detailed at the same time, it really felt like a real place The bad: - The second area (The Apartments) were filled with AI bugs, for example, one pig gets stuck on the stairs and faces a wall - Some of the doors are locked and have informal reasons why ("whats with all these locked doors") unless this is a humorous FC you should remove those as it breaks the immersion Other than that I give this demo a 7 out of 10, a really good effort. With more polish I cannot wait to see how this will turn out. RE: Amnesia: The Streets of London (AMFP assets/Full Conversion).Still Alive! - Newsman Waterpaper - 04-23-2015 (04-23-2015, 07:26 PM)TheDoctorPoo Wrote: - Some of the doors are locked and have informal reasons why ("whats with all these locked doors") unless this is a humorous FC you should remove those as it breaks the immersionEDIT:Nevermind. RE: Amnesia: The Streets of London (AMFP assets/Full Conversion).Still Alive! - A.M Team - 04-24-2015 Oh OK... RE: Amnesia: The Streets of London (AMFP assets/Full Conversion).Still Alive! - Newsman Waterpaper - 08-16-2015 Here's a quick preview of the soundtrack. RE: Amnesia: The Streets of London (AMFP assets/Full Conversion).Still Alive! - Newsman Waterpaper - 10-06-2015 Sorry for double posting but I have ask something very important about the fate of the mod. What do yous guys want me to do? Should I: Port to HPL3 now or Finish Levels in HPL2 and then port to HPL3 What do yous think is technically and personally best for the mod? RE: Amnesia: The Streets of London (AMFP assets/Full Conversion).Still Alive! - Mudbill - 10-06-2015 HPL3 cannot open HPL2 maps as of now. It would make little sense to finish them in HPL2 if you intend to port them anyway. Now, you could of course just let it be an HPL2 project. RE: Amnesia: The Streets of London (AMFP assets/Full Conversion).Still Alive! - Filizitas - 10-07-2015 Let it be an HP2 project and start on planning for SOMA. :3 I would still play this but it has to be ready RE: Amnesia: The Streets of London (AMFP assets/Full Conversion).Still Alive! - Newsman Waterpaper - 11-30-2015 I would like to make a quick announcement: As November 29th, bare bones mapping has been completed and Detail and Scripting are only things need to be done. Alot of progress has been made over the few months. RE: Amnesia: The Streets of London (Full Conversion) Full Steam Ahead! - Newsman Waterpaper - 12-31-2015 Sorry for the double posting but massive update. Amnesia: The Streets Of London New Year's Update
Production: I'm happy that so many of yous are still watching/tracking the mod after so long. I'm happy to say that there the mod is almost done and only scripting and story(notes,events and acting) are things that are needed to be done before the mod's hopeful November 2016 release. There is a large vertical slice of the mod which I hope to show more in the upcoming months. I haven't talked much about the story or gameplay but I think the time is right.Story(Contains Spoilers for A Machine for Pigs): Spoiler below!
Gameplay:Streets Of London is less puzzle-focused than most Amnesia mods in order to keep the flow of the story going but however John Morion will have to battle endless droves of Manpigs and enemies both new and old. There is no "proper" sanity meter since it is not required for the story but Streets Of London aims to creep you out without aid from this gimmick. Items such as oil and health are rare and are hard to find but lucky health does regenerate! It's faster than Dark Descents! But it's slower than A Machine For Pigs.... Images: Spoiler below!
Conclusion:I'm finally glad that the mod is now shaping up and hopefully down the road, you get to see more content and download and play the mod at last alongside some extra stuff(Soundtrack etc). I hopes you have a careful new year. Take care people! RE: Amnesia: The Streets of London (Full Conversion) Full Steam Ahead! - Kurton - 01-01-2016 Now that is what I like to seeeee |