[2015] What Are You Working On? Community Screenshots & Videos - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: SOMA (https://www.frictionalgames.com/forum/forum-55.html) +--- Forum: User created content (https://www.frictionalgames.com/forum/forum-79.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-81.html) +---- Thread: [2015] What Are You Working On? Community Screenshots & Videos (/thread-30901.html) |
RE: [2015] What Are You Working On? Community Screenshots & Videos - A.M Team - 04-06-2016 WIP Screenshots from my mod, Death Arena: Spoiler below!
Spoiler below!
Spoiler below!
Any advice would be nice. RE: [2015] What Are You Working On? Community Screenshots & Videos - i3670 - 04-07-2016 Hm, I would suggest you fix the roof in the Upsilon pic. There's nothing worse than just a flat plan. Add welders, supports, pipes. I'd also add some floor based lights such as electrical_lamp (a very small, square lamp) as well as stripe decals. RE: [2015] What Are You Working On? Community Screenshots & Videos - A.M Team - 04-07-2016 Noted. Thanks for contributing. I did add welders to the giant fans and edges of the building. RE: [2015] What Are You Working On? Community Screenshots & Videos - Arvuti - 04-22-2016 It was a lot of fun to mess around with HPL tools again, after last using the editor way back in 2011 when Amnesia modding was all the craze RE: [2015] What Are You Working On? Community Screenshots & Videos - TiManGames - 04-22-2016 (04-22-2016, 08:59 PM)Arvuti Wrote: Too bad it's just a test, are you going to work on a mod though? RE: [2015] What Are You Working On? Community Screenshots & Videos - Arvuti - 04-22-2016 (04-22-2016, 09:10 PM)TheTieMan Wrote:(04-22-2016, 08:59 PM)Arvuti Wrote: I dunno, I just am not a fan of how monsters act in SOMA. Unless I am missing something, the "default state" monsters are literally braindead, no matter how much I force them through the script by manually setting their agression to maximum & revealing the players location to the agent, theres like 1 in 10 chance the monster actually bothers to start chasing the player By the end of this test I was already starting to get the hang of using the SOMA assets, so if I did start a new project i'd most likely could make it look way better...but university & wanting to work on my own games are really the main things holding me back RE: [2015] What Are You Working On? Community Screenshots & Videos - A.M Team - 08-25-2016 Maintenance room in Death Arena's Tau level. Any feedback is appreciated. RE: [2015] What Are You Working On? Community Screenshots & Videos - TiManGames - 10-09-2017 Welp, the SOMA modding community is almsot dead anyway: |