Fading Out Then Changing Maps? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Fading Out Then Changing Maps? (/thread-10082.html) |
Fading Out Then Changing Maps? - SonOfLiberty796 - 08-31-2011 Quite a simple question really, how do I make the script change maps RIGHT when the countdown of the fade out is done? I've searched around, but couldn't find any answers :/ Thanks. RE: Fading Out Then Changing Maps? - Your Computer - 08-31-2011 You use a timer that activates at the time it takes to fully fade out. The timer calls a function that contains the ChangeMap() function. RE: Fading Out Then Changing Maps? - SonOfLiberty796 - 08-31-2011 (08-31-2011, 09:25 PM)Your Computer Wrote: You use a timer that activates at the time it takes to fully fade out. The timer calls a function that contains the ChangeMap() function. Ah! I think I get you, let me try it out... EDIT: So my function line should be this correct?: "AddTimer("ChangeMap", 9, "ChangeMap()");" EDIT2: Wait, I finally got the script to work...testing it out now...YES IT WORKS! Thank you so much friend! |