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Lemon Entity Download - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: Lemon Entity Download (/thread-10118.html) Pages:
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Lemon Entity Download - ZRPT1 - 09-02-2011 Hey, i imported a lemon model into Amnesia for my own custom story. (Lack of food items.) It's kind of a high poly count (3400), but you can use it here and there. http://www.mediafire.com/?h2by7268fbfbgsq Enjoy! RE: Lemon Entity Download - Acies - 09-02-2011 [Edited by pluto] Somehow I was expecting a link to --What the hell is that?-- RE: Lemon Entity Download - Rapture - 09-02-2011 I'll check it out... but does a lemon really need 3400 pollies? I think the grunts and brutes might be feeling a bit weeee jealous. Btw can we have some screenies? RE: Lemon Entity Download - ZRPT1 - 09-02-2011 (09-02-2011, 06:56 PM)Rapture Wrote: I'll check it out... but does a lemon really need 3400 pollies? I think the grunts and brutes might be feeling a bit weeee jealous. Updated the first post. I didn't actually create the model, i searched long and hard around the internet for a free lemon model, and i found one that actually works. I couldn't find a Low-Poly model, i just did the converting. It doesn't really lag the game, as you can see i purposefully put a group of them into that drawer and i had minimal; if any lag. RE: Lemon Entity Download - Acies - 09-02-2011 To actually add something to this thread: You can remove some (like by 75%) amount faces without influencing the model quality. Do you want me to do it? RE: Lemon Entity Download - ZRPT1 - 09-02-2011 (09-02-2011, 07:53 PM)Acies Wrote: To actually add something to this thread: If you can that would be GREAT. I'd really appreciate it. RE: Lemon Entity Download - Acies - 09-02-2011 I have worked that lemon into (un)shape. It's now at 1260 polys. I have also taken the liberty to optimize your texture. Together with the reworked texture it should run smoothly (hopefully). Link: http://dl.dropbox.com/u/20790433/Lemonparty.zip RE: Lemon Entity Download - MegaScience - 09-03-2011 (09-02-2011, 06:50 PM)ZRPT1 Wrote: i imported a lemon model Portal 2? RE: Lemon Entity Download - ZRPT1 - 09-03-2011 There are no lemon models in portal 2, and even if i wanted too, you can import valve files unless you decompile them and whatnot. RE: Lemon Entity Download - DRedshot - 09-03-2011 (09-02-2011, 10:44 PM)Acies Wrote: I have worked that lemon into (un)shape. It's now at 1260 polys. I have also taken the liberty to optimize your texture. Together with the reworked texture it should run smoothly (hopefully). Damnit Acies! You got there before me! ![]() Oh well, I've created my own variant anyways... It's about 425 polys, and includes a specular map (all textures converted to .dds), so it has a bit of a shiny texture... At least you have a bit of a choice now ![]() Edit: Fixed (I don't even think it was broken in the first place, just a cache problem) http://www.mediafire.com/?4c58cutsdeqb3k8 |