Selyp's Custom Models - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: Selyp's Custom Models (/thread-10208.html) |
RE: Selyp's Custom Models - Selyp - 09-12-2011 Hmm i added light to the lamp in the model editor, and when I put it in level editor it had light. And no, I haven't made the fan animated yet sorry about that. I'll give that a shot Acies. I'm still relatively new to this so I'm not quite sure how to do all that, but I'll mess around in the editors and try to figure it out. Gonna work on the industrial light right now! RE: Selyp's Custom Models - MegaScience - 09-12-2011 Make sure to make the lamp part it's own mesh so you can turn it. And less compromising of the original model, the better. RE: Selyp's Custom Models - Selyp - 09-30-2011 Sorry this took forever. Been really busy! Here is the downward facing lamp. http://www.mediafire.com/?ftbkx4n6vdbblub I wasn't able to make it turnable, as it was all one mesh. It might be possible, but I'm not very experienced in seperating the meshes and making one part turnable, etc. Sorry! RE: Selyp's Custom Models - PumpMaster - 10-22-2011 you might try looking in the entities folder for the bastard_sword or the bed_nice_notop or the item version of the bastard sword, bastard_pickup. they are in the "Isle" custom story folder if you have it. just drag them into your amnesia root folder and put them in "furniture," "item," and "tool," i guess. they are a lot of fun to work with. RE: Selyp's Custom Models - Unearthlybrutal - 10-23-2011 paper airplane would be nice |