Rebellious Bookcases - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Rebellious Bookcases (/thread-10228.html) |
Rebellious Bookcases - Bennick - 09-08-2011 okay, so in the level editor, I have a bunch of bookcases that I unchecked the "active" box yet, when I playtest the map, the bookcases are still there. The books on them are inactive and work for that, but the bookcases themselves are perfectly tangible. How can I fix this? RE: Rebellious Bookcases - Your Computer - 09-08-2011 You can only disable/hide entities. Find a bookshelf entity. RE: Rebellious Bookcases - plutomaniac - 09-08-2011 or make one by adding it in a body RE: Rebellious Bookcases - Bennick - 09-09-2011 (09-08-2011, 10:09 PM)Your Computer Wrote: You can only disable/hide entities. Find a bookshelf entity.I did, that's what I'm using. the entity refuses to disappear. RE: Rebellious Bookcases - Your Computer - 09-09-2011 (09-09-2011, 12:12 AM)Bennick Wrote: I did, that's what I'm using. the entity refuses to disappear. Try using SetPropActiveAndFade() if SetEntityActive() doesn't work. RE: Rebellious Bookcases - Bennick - 09-11-2011 (09-09-2011, 12:16 AM)Your Computer Wrote:still not working. =/ should I have made it active and used SetPropActiveAndFade?(09-09-2011, 12:12 AM)Bennick Wrote: I did, that's what I'm using. the entity refuses to disappear. RE: Rebellious Bookcases - Your Computer - 09-11-2011 (09-11-2011, 12:31 AM)Bennick Wrote: still not working. =/ should I have made it active and used SetPropActiveAndFade? Looks like you might be doing some work in the model editor then till it works. |