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how to: static objects become moveable - Printable Version

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how to: static objects become moveable - Recom - 09-13-2011

hey guys.

i just got into Amnesia modding. i was wondering if there is an "easy" to make static objects, like desks or statues moveable and candles carriable?
i couldn't find any information so far; i also thought about creating entire new objects

does anybody know how to do this or is there already a topic like this?

kind regards



RE: how to: static objects become moveable - Apjjm - 09-13-2011

Use the model editor - find the entity you want to change and open it. Make sure the object has a body defined. Make sure the body mass is set to a non-zero value.
Then go to settings->User Defined Vars and change the type to "Object" - pick either grab or push as the sub-type. Enter the body's name into the "Main Physics Body" feild. The object will now be able to be moved around.

This answer is just a quick list of things you need to do. If you haven't used the model editor yet - I advise you check out:
http://wiki.frictionalgames.com/hpl2/tutorials/model_editor/tutorial_1


RE: how to: static objects become moveable - NylePudding - 09-13-2011

I've always wanted to discover how to do this myself. Awesome. Big Grin