[WIP] FRAGILE - EPISODE I - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] FRAGILE - EPISODE I (/thread-10351.html) |
FRAGILE - EPISODE I - schmupper - 09-16-2011 This is my first attempt making a custom story. I will upload some screenshots here and then, and when the time come for betatesting the map I would need some assistance. All the basic stuff i finished on the map,just some small adjustments and a bit more detail and it's done. The construction of the maps is taking longer than I first thought, why? Well I added some new areas and some things taking longer than expected. Currently I'm learning some basic scripting, if anybody know some good tutorials(except those on the wiki) send me a pm or post in the thread This custom story will focus alot on outside environments... well that's it I would really appreciate some criticism and feedback. Here's some random screenshots. Indoor Old Burnt Watchtower House 8-4-4-1 Underground Cellar Soon I will put up a alpha/beta testmap for you, episode 1 itself contains 5 diffrent maps. Much outdoor, linear progress == Nope. RE: FRAGILE - EPISODE I - UnseenLegend ( NL ) - 09-16-2011 You Start to Make a Trailer RE: FRAGILE - EPISODE I - Dark Knight - 09-16-2011 circular stairs in the forest? thats new RE: FRAGILE - EPISODE I - Tenno - 09-17-2011 The screens look good, its also nice to see your focusing on outdoor environments instead of the classic castle setting RE: FRAGILE - EPISODE I - schmupper - 09-17-2011 (09-16-2011, 08:15 PM)UnseenLegend ( NL ) Wrote: You Start to Make a TrailerA trailer... I will consider that when the the visual part of the map is completly done. Should be able pull of a short one even through my videoediting experiences only come from old shitty counter-strike movies. Any tip of good software? Quote: circular stairs in the forest?Hah It will make sense with the story(hopefully) Quote: The screens look good, its also nice to see your focusing on outdoor environments instead of the classic castle settingThanks! Yeah thought so myself, there is a lot of potential with outdoors I think. But those damned trees can be very annoying i you know what I mean. If anyone know the trick for that speak the truth and receive eternal honor RE: FRAGILE - EPISODE I - UnseenLegend ( NL ) - 09-29-2011 (09-17-2011, 02:50 AM)schmupper Wrote:Maybe Vegas or vegas pro but its abit difficult or Adobe Premiere Elements(09-16-2011, 08:15 PM)UnseenLegend ( NL ) Wrote: You Start to Make a TrailerA trailer... I will consider that when the the visual part of the map is completly done. Should be able pull of a short one even through my videoediting experiences only come from old shitty counter-strike movies. RE: FRAGILE - EPISODE I - schmupper - 10-05-2011 (09-29-2011, 10:17 PM)UnseenLegend ( NL ) Wrote: Maybe Vegas or vegas pro but its abit difficult or Adobe Premiere ElementsAh thanks I think vegas will do. Update: Uploaded some new screenshots and some info. RE: FRAGILE - EPISODE I - nemesis567 - 10-07-2011 Avast detects your Screens as Malicious URLs. |