Frictional Games Forum (read-only)
Can my computer run this? - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html)
+--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html)
+--- Thread: Can my computer run this? (/thread-10509.html)



Can my computer run this? - spencerz8 - 09-29-2011

Heres the Hp1 file:

-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1360 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel® HD Graphics Family
Version: 3.0.0 - Build 8.15.10.2342
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.30 - Intel Build 8.15.10.2342
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1285 ms
Entities: 512 ms
Compilation: 2 ms
Total: 1843 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Spencer' Path: 'C:\Users\Spencer\Documents/Amnesia/Main/Spencer/'
Saving main config.
Saving user config.
-------- Loading map '00_rainy_hall.map' ---------
Cache Loading: 2495 ms
Entities: 6896 ms
Compilation: 20 ms
Total: 9677 ms


RE: Can my computer run this? - Tanshaydar - 09-29-2011

Best way to find out is to try free demo http://www.amnesiagame.com/#demo


RE: Can my computer run this? - jens - 09-29-2011

It's unsupported but it should work, try the demo as suggested and also make sure to update the drivers for the computer by going to downloadcenter.intel.com, download and install the driver matching your OS and Intel HD graphics chip.



RE: Can my computer run this? - plutomaniac - 09-29-2011

If it is a laptop then most probably you need to use the have disk method, check my guide here:

http://www.frictionalgames.com/forum/thread-9942-post-89162.html#pid89162