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Chair is flying past the player [Script help] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Chair is flying past the player [Script help] (/thread-10511.html) |
Chair is flying past the player [Script help] - Gamemakingdude - 09-29-2011 Hi, i am trying to make an event where an rather large chair flies past the chair and hits a door with an brute behind it. I have the chair the script area in the game but for some reason i dont know if its triggering the scripted area or making the chair move or fly. Here is my hpl code for the map. PHP Code: [code]//////////////////////////// I hope i get a reply as soon as possible. Mean while ill continue with the rest of my map, with the anticipation that people will be scared shitless. ![]() Let me fix the code up. RE: Chair is flying past the player [Script help] - Kyle - 09-29-2011 Change this: ChairScare(string &in entity, string &in type) To this: ChairScare(string &in asParent, string &in asChild, int alState) It should be like that because the callback was the type of collide callback. RE: Chair is flying past the player [Script help] - Gamemakingdude - 09-29-2011 Perfect it works great thanks! |